Пример #1
0
 void Awake()
 {
     USM = UpgradeShopManager.Instance();
     SDM = SoundManager.Instance();
     gameObject.AddComponent <AudioSource>().clip        = SDM.TurretFire[turretIndex].clip;
     gameObject.GetComponent <AudioSource>().playOnAwake = false;
 }
Пример #2
0
 public static UpgradeShopManager Instance()
 {
     if (instance == null)
     {
         instance = FindObjectOfType <UpgradeShopManager>();
     }
     return(instance);
 }
Пример #3
0
 void Start()
 {
     InitiatePlayGames();
     loadData = "";
     DontDestroyOnLoad(gameObject);
     bIsGuest = false;
     USM      = UpgradeShopManager.Instance();
 }