private void HandleUpgrade(UpgradeShopItem upgrade) { switch (upgrade.UpgradeType) { case UpgradeTypeEnum.GoldProductionRate: GoldRatePerMinute += upgrade.Value; break; case UpgradeTypeEnum.WeightProductionRate: WeightRatePerMinute += upgrade.Value; break; case UpgradeTypeEnum.DamageModified: Animal.MinDamage += (int)upgrade.Value; Animal.MaxDamage += (int)upgrade.Value; break; case UpgradeTypeEnum.NotSet: case UpgradeTypeEnum.MaxOfflineWeightAmount: case UpgradeTypeEnum.MaxOfflineGoldAmount: default: Debug.LogError("Upgrade not implemented: " + nameof(upgrade.UpgradeType)); return; } AddUpgrade(upgrade); }
public void AddUpgrade(UpgradeShopItem upgrade) { PurchasedUpgradeIDs.Add(upgrade.GetInstanceID()); Events.Raise(upgrade.GetInstanceID(), GameEventsEnum.EventUpgrade); }