Пример #1
0
        private void LateUpdate()
        {
            // Checks after every Update if the player ship hit any asteroid.
            if (_runGameController.PlayerIntersection(shipSprite) && !isInvincible)
            {
                // The ship's hit points are reduced, the health bar is updated and the ship is invincible for a set amount of time.
                hp--;
                healthBar.reduce(hp, startHitPoints);
                StartCoroutine(Invincibility());
            }

            upgradeController.PlayerIntersection(shipSprite);
        }