Пример #1
0
    // Update is called once per frame
    void Update()
    {
        float dt = Time.deltaTime;

        updateEntityAnimation?.Invoke(dt);
        updateEntity?.Invoke(dt);
        stateMachine.Update(dt);
        timer.Update(dt);
    }
Пример #2
0
        private async void StdDataGridView_CellContentClick(object sender, DataGridViewCellEventArgs e)
        {
            await Task.Factory.StartNew(() =>
            {
                DataGridView senderGrid = (DataGridView)sender;
                if (!(senderGrid.Columns[e.ColumnIndex] is StdDataGridViewFunctionColumn) || e.RowIndex < 0)
                {
                    return;
                }
                switch (senderGrid.Rows[e.RowIndex].Cells["Function"].Value)
                {
                case "Add":
                    var myRow = (T)senderGrid.Rows[e.RowIndex].DataBoundItem;
                    if (myRow is null)
                    {
                        MessageBox.Show("" + e.RowIndex + " myRow is null");
                    }
                    else
                    {
                        Add?.Invoke(sender, myRow);
                    }
                    break;

                case "Remove":
                    StdDataGridView_UserDeletingRow(sender, new DataGridViewRowCancelEventArgs(senderGrid.Rows[e.RowIndex]));
                    break;

                case "Update":
                    var myUpdatedRow = (T)senderGrid.Rows[e.RowIndex].DataBoundItem;
                    UpdateEntity?.Invoke(sender, myUpdatedRow);
                    break;

                default:
                    MessageBox.Show(@"??? ");
                    break;
                }
            }).ConfigureAwait(false);
        }
Пример #3
0
 protected void OnUpdate(UpdateArgs <Class> e)
 {
     UpdateEntity?.Invoke(this, e);
 }