public override void Update(Controller.LevelController levelController) { if (!pushed) { pushed = true; questionAction = new Phrase() { text = question }; levelController.GetDialogue().SetDialogue(questionAction); } if (selectedAnswer > -1) { answers[selectedAnswer].Complete(levelController.GetModel()); isComplete = true; return; } if (questionAction.IsComplete()) { UpDownMenu menu = UpDownMenu.FromQuestion(this, answerSelected); Game.questionScreen.SetMenu(menu); Game.GoToScreen(Game.questionScreen); } }
public Game() { #if DEBUG // set the logger 'sensitivity': In DEBUG compilation every Message should be logged. // in release compilation the normal 'sensitivity' LogPriority.MIDDLE is used. if (logger != null) { logger.Priority = LogPriority.DEBUG; } #endif initLL(); // Setup menu structure mainMenuModel = new UpDownMenu(() => GoToScreen(startScreen), new UpDownMenuItem[] { new UpDownMenuItem(startTutorial, ll.GetTrans("game.menu.tutorial")), new UpDownMenuItem(startNewGame, ll.GetTrans("game.menu.new")), new UpDownMenuItem(() => GoToScreen(loadMenuScreen), ll.GetTrans("game.menu.load")), new UpDownMenuItem(exitApplication, ll.GetTrans("game.menu.exit")), }); pauseMenuModel = new UpDownMenu(() => GoToScreen(gameScreen), new UpDownMenuItem[] { new UpDownMenuItem(() => GoToScreen(gameScreen), ll.GetTrans("game.pause.resume")), new UpDownMenuItem(() => GoToScreen(saveMenuScreen), ll.GetTrans("game.pause.save")), new UpDownMenuItem(() => GoToScreen(mainMenuScreen), ll.GetTrans("game.pause.exit")), }); saveMenuModel = new UpDownMenu(() => GoToScreen(pauseMenuScreen), new UpDownMenuItem[] { new UpDownMenuItem(() => saveGame(0), ll.GetTrans("game.save.savetoslot") + " 1"), new UpDownMenuItem(() => saveGame(1), ll.GetTrans("game.save.savetoslot") + " 2"), new UpDownMenuItem(() => saveGame(2), ll.GetTrans("game.save.savetoslot") + " 3"), new UpDownMenuItem(() => saveGame(3), ll.GetTrans("game.save.savetoslot") + " 4"), new UpDownMenuItem(() => saveGame(4), ll.GetTrans("game.save.savetoslot") + " 5"), new UpDownMenuItem(() => saveGame(5), ll.GetTrans("game.save.savetoslot") + " 6"), }); loadMenuModel = new UpDownMenu(() => GoToScreen(mainMenuScreen), new UpDownMenuItem[] { new UpDownMenuItem(() => loadGame(0), ll.GetTrans("game.load.loadfromslot") + " 1"), new UpDownMenuItem(() => loadGame(1), ll.GetTrans("game.load.loadfromslot") + " 2"), new UpDownMenuItem(() => loadGame(2), ll.GetTrans("game.load.loadfromslot") + " 3"), new UpDownMenuItem(() => loadGame(3), ll.GetTrans("game.load.loadfromslot") + " 4"), new UpDownMenuItem(() => loadGame(4), ll.GetTrans("game.load.loadfromslot") + " 5"), new UpDownMenuItem(() => loadGame(5), ll.GetTrans("game.load.loadfromslot") + " 6"), }); initializeTui(); // Insert desired screen GoToScreen(startScreen); }