static public int constructor(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); UobjHashSet o; if (argc == 1) { o = new UobjHashSet(); pushValue(l, true); pushValue(l, o); return(2); } else if (argc == 2) { System.Collections.Generic.IEnumerable <UnityEngine.Object> a1; checkType(l, 2, out a1); o = new UobjHashSet(a1); pushValue(l, true); pushValue(l, o); return(2); } return(error(l, "New object failed.")); } catch (Exception e) { return(error(l, e)); } }
static public int get_Comparer(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); pushValue(l, true); pushValue(l, self.Comparer); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Clear(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); self.Clear(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int OnDeserialization(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); System.Object a1; checkType(l, 2, out a1); self.OnDeserialization(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int UnionWith(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); System.Collections.Generic.IEnumerable <UnityEngine.Object> a1; checkType(l, 2, out a1); self.UnionWith(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Remove(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); UnityEngine.Object a1; checkType(l, 2, out a1); var ret = self.Remove(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int IsProperSupersetOf(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); System.Collections.Generic.IEnumerable <UnityEngine.Object> a1; checkType(l, 2, out a1); var ret = self.IsProperSupersetOf(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int RemoveWhere(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); System.Predicate <UnityEngine.Object> a1; LuaDelegation.checkDelegate(l, 2, out a1); var ret = self.RemoveWhere(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int GetObjectData(IntPtr l) { try { UobjHashSet self = (UobjHashSet)checkSelf(l); System.Runtime.Serialization.SerializationInfo a1; checkType(l, 2, out a1); System.Runtime.Serialization.StreamingContext a2; checkValueType(l, 3, out a2); self.GetObjectData(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }