public static TransformHierarchy Read(UnsafeReader reader) { return(new TransformHierarchy(HierarchyReferenceUtil.ReadLocalReferenceFrom(reader), HierarchyReferenceUtil.ReadLocalReferenceFrom(reader), HierarchyReferenceUtil.ReadLocalReferenceFrom(reader), reader.ReadInt32())); }
private static IHierarchyElement ReadHieraerchyElement(UnsafeReader reader) { switch (reader.ReadInt32()) { case 0: return(GameObjectHierarchy.Read(reader)); case 1: return(ComponentHierarchy.Read(reader)); case 2: return(PrefabInstanceHierarchy.Read(reader)); case 3: return(ScriptComponentHierarchy.Read(reader)); case 4: return(StrippedHierarchyElement.Read(reader)); case 5: return(TransformHierarchy.Read(reader)); default: throw new InvalidOperationException("Unknown type"); } }
private static TransformHierarchyElement Read(UnsafeReader reader) { return(new TransformHierarchyElement( FileID.ReadFrom(reader), FileID.ReadFrom(reader), FileID.ReadFrom(reader), reader.ReadBool(), reader.ReadInt32(), FileID.ReadFrom(reader), FileID.ReadFrom(reader))); }
private static List <AnimationUsage> ReadGuidToEventsMap([NotNull] UnsafeReader reader) { var eventUsagesCount = reader.ReadInt32(); var eventUsages = new List <AnimationUsage>(eventUsagesCount); for (var i = 0; i < eventUsagesCount; i++) { eventUsages.Add(AnimationUsage.ReadFrom(reader)); } return(eventUsages); }
private static ICollection <string> ReadStateNames([NotNull] UnsafeReader reader) { var count = reader.ReadInt32(); var stateNames = new List <string>(count); for (var i = 0; i < count; i++) { stateNames.Add(reader.ReadString()); } return(stateNames); }
private static OneToListMap <Guid, long> ReadGuidToAnchorsMap([NotNull] UnsafeReader reader) { var guidToAnchorsCount = reader.ReadInt32(); var anchorToUsages = new OneToListMap <Guid, long>(guidToAnchorsCount); for (var i = 0; i < guidToAnchorsCount; i++) { ReadGuidToAnchors(reader, anchorToUsages); } return(anchorToUsages); }
private static object Read(UnsafeReader reader) { var count = reader.ReadInt32(); var list = new List <InspectorVariableUsage>(); for (int i = 0; i < count; i++) { list.Add(reader.ReadPolymorphic <InspectorVariableUsage>()); } return(new AssetInspectorValuesDataElement(list)); }
private static void ReadGuidToAnchors([NotNull] UnsafeReader reader, [NotNull] OneToListMap <Guid, long> guidToAnchors) { var guid = reader.ReadGuid(); var usagesCount = reader.ReadInt32(); for (var i = 0; i < usagesCount; i++) { guidToAnchors.Add(guid, reader.ReadLong()); } }
private static object Read(UnsafeReader reader) { var count = reader.ReadInt32(); var methods = new List <AssetMethodData>(); for (int i = 0; i < count; i++) { methods.Add(AssetMethodData.ReadFrom(reader)); } return(new AssetMethodsDataElement(methods)); }
private static JetHashSet <string> ReadSet(UnsafeReader reader) { var count = reader.ReadInt32(); var list = new JetHashSet <string>(); for (int i = 0; i < count; i++) { list.Add(reader.ReadString()); } return(list); }
private static IList <FileID> ReadChildren(UnsafeReader reader) { var count = reader.ReadInt32(); var result = new List <FileID>(count); for (var i = 0; i < count; i++) { result.Add(FileID.ReadFrom(reader)); } return(result); }
private static Dictionary <FileID, T> ReadDictionary <T>(UnsafeReader reader, Func <UnsafeReader, T> readValue) { var count = reader.ReadInt32(); var result = new Dictionary <FileID, T>(count); for (int i = 0; i < count; i++) { result[FileID.ReadFrom(reader)] = readValue(reader); } return(result); }
private static object Read(UnsafeReader reader) { var count = reader.ReadInt32(); var result = new AssetUsagesDataElement(); for (int i = 0; i < count; i++) { result.AssetUsages.Add(AssetUsage.ReadFrom(reader)); } return(result); }
public static AssetUsage ReadFrom(UnsafeReader reader) { var localReference = reader.ReadPolymorphic <LocalReference>(); var count = reader.ReadInt32(); var deps = new List <IHierarchyReference>(); for (int i = 0; i < count; i++) { deps.Add(reader.ReadPolymorphic <IHierarchyReference>()); } return(new AssetUsage(localReference, deps)); }
private static object Read(UnsafeReader reader) { var otherCount = reader.ReadInt32(); var gameObjectsCount = reader.ReadInt32(); var transformCount = reader.ReadInt32(); var scriptCount = reader.ReadInt32(); var componentsCount = reader.ReadInt32(); var result = new AssetDocumentHierarchyElement(otherCount, gameObjectsCount, transformCount, scriptCount, componentsCount); for (int i = 0; i < otherCount; i++) { var hierarchyElement = ReadHieraerchyElement(reader); result.myOtherBoxedElements.Add(hierarchyElement); } for (int i = 0; i < gameObjectsCount; i++) { result.myGameObjectHierarchies.Add(GameObjectHierarchy.Read(reader)); } for (int i = 0; i < transformCount; i++) { result.myTransformElements.Add(TransformHierarchy.Read(reader)); } for (int i = 0; i < scriptCount; i++) { result.myScriptComponentElements.Add(ScriptComponentHierarchy.Read(reader)); } for (int i = 0; i < componentsCount; i++) { result.myComponentElements.Add(ComponentHierarchy.Read(reader)); } return(result); }
private static OneToListMap <long, T> ReadAnchorToUsagesMap <T>([NotNull] UnsafeReader reader, [NotNull] Func <UnsafeReader, T> read) where T : IAnimatorScriptUsage { var anchorToUsagesCount = reader.ReadInt32(); var anchorToUsages = new OneToListMap <long, T>(anchorToUsagesCount); for (var i = 0; i < anchorToUsagesCount; i++) { ReadAnchorToUsagesEntry(reader, anchorToUsages, read); } return(anchorToUsages); }
private static void ReadAnchorToUsagesEntry <T>([NotNull] UnsafeReader reader, [NotNull] OneToListMap <long, T> anchorToUsages, [NotNull] Func <UnsafeReader, T> read) where T : IAnimatorScriptUsage { var anchor = reader.ReadLong(); var usagesCount = reader.ReadInt32(); for (var i = 0; i < usagesCount; i++) { anchorToUsages.Add(anchor, read(reader)); } }
public static SceneHierarchy Read(UnsafeReader reader) { var element = new SceneHierarchy(); var count = reader.ReadInt32(); for (int i = 0; i < count; i++) { var id = FileID.ReadFrom(reader); element.Elements.Add(id, reader.ReadPolymorphic <IUnityHierarchyElement>()); } return(element); }
public static UnityAssetData ReadDelegate(UnsafeReader reader) { var assetData = new UnityAssetData(); var count = reader.ReadInt32(); for (int i = 0; i < count; i++) { var v = reader.ReadPolymorphic <IUnityAssetDataElement>(); assetData.AddDataElement(v); } return(assetData); }
private static IDictionary <long, long> ReadChildToParentMap([NotNull] UnsafeReader reader) { var count = reader.ReadInt32(); var childToParent = new Dictionary <long, long>(count); for (var i = 0; i < count; i++) { var child = reader.ReadLong(); var parent = reader.ReadLong(); childToParent[child] = parent; } return(childToParent); }
private static object Read(UnsafeReader reader) { var count = reader.ReadInt32(); var methods = new List <UnityEventData>(count); for (int i = 0; i < count; i++) { methods.Add(UnityEventData.ReadFrom(reader)); } var result = new UnityEventsDataElement(methods, ImportedUnityEventData.ReadFrom(reader)); return(result); }
private static object Read(UnsafeReader reader) { var count = reader.ReadInt32(); var list = new List <InspectorVariableUsage>(count); for (int i = 0; i < count; i++) { list.Add(reader.ReadPolymorphic <InspectorVariableUsage>()); } var importedInspectorValues = ImportedInspectorValues.ReadFrom(reader); var result = new AssetInspectorValuesDataElement(list, importedInspectorValues); return(result); }
private static IDictionary <long, AnimatorStateMachineScriptUsage> ReadStateMachineAnchorToUsageMap( [NotNull] UnsafeReader reader) { var count = reader.ReadInt32(); var stateMachineAnchorToUsage = new Dictionary <long, AnimatorStateMachineScriptUsage>(count); for (var i = 0; i < count; i++) { var anchor = reader.ReadLong(); var usage = AnimatorStateMachineScriptUsage.ReadFrom(reader); stateMachineAnchorToUsage.Add(anchor, usage); } return(stateMachineAnchorToUsage); }
public static MonoBehaviourPropertyValue Read(UnsafeReader reader) { var type = reader.ReadInt32(); switch (type) { case 0: return(MonoBehaviourReferenceValue.ReadFrom(reader)); case 1: return(MonoBehaviourPrimitiveValue.ReadFrom(reader)); default: throw new InvalidOperationException(); } }
public static PrefabInstanceHierarchy Read(UnsafeReader reader) { var location = HierarchyReferenceUtil.ReadLocalReferenceFrom(reader); var parentTransform = HierarchyReferenceUtil.ReadLocalReferenceFrom(reader); var count = reader.ReadInt32(); var modifications = new List <PrefabModification>(); for (int i = 0; i < count; i++) { modifications.Add(reader.ReadPolymorphic <PrefabModification>()); } var sourcePrefabGuid = reader.ReadGuid(); return(new PrefabInstanceHierarchy(location, parentTransform, modifications, sourcePrefabGuid)); }
public static T[] ReadArray <T>(this UnsafeReader reader, CtxReadDelegate <T> itemReader, SerializationCtx ctx) { int count = reader.ReadInt32(); if (count < 0) { return(null); } var res = new T[count]; for (var i = 0; i < count; i++) { res[i] = itemReader(ctx, reader); } return(res); }
public static List <T> ReadList <T>(this UnsafeReader reader, CtxReadDelegate <T> itemReader, SerializationCtx ctx) { int count = reader.ReadInt32(); if (count < 0) { return(null); } var res = new List <T>(count); for (var i = 0; i < count; i++) { res.Add(itemReader(ctx, reader)); } return(res); }
private static object Read(UnsafeReader reader) { var count = reader.ReadInt32(); var result = new AssetDocumentHierarchyElement(); for (int i = 0; i < count; i++) { var hierarchyElement = reader.ReadPolymorphic <IHierarchyElement>(); result.myLocalAnchorToHierarchyElement[hierarchyElement.Location.LocalDocumentAnchor] = hierarchyElement; if (hierarchyElement is ITransformHierarchy transformHierarchy) { result.myTransformHierarchies.Add(transformHierarchy); } if (hierarchyElement is IPrefabInstanceHierarchy prefabInstanceHierarchy) { result.myPrefabInstanceHierarchies.Add(prefabInstanceHierarchy); } } return(result); }
public static AssetMethodData ReadFrom(UnsafeReader reader) { return(new AssetMethodData(reader.ReadPolymorphic <LocalReference>(), reader.ReadString(), new TextRange(reader.ReadInt32(), reader.ReadInt32()), (EventHandlerArgumentMode)reader.ReadInt32(), reader.ReadString(), reader.ReadPolymorphic <IHierarchyReference>())); }
private static object Read(UnsafeReader reader) => new TransformHierarchy(reader.ReadPolymorphic <LocalReference>(), reader.ReadPolymorphic <LocalReference>(), reader.ReadPolymorphic <LocalReference>(), reader.ReadInt32(), reader.ReadPolymorphic <LocalReference>(), reader.ReadPolymorphic <ExternalReference>(), reader.ReadBool());