Пример #1
0
 /// <summary>
 /// Called as soon the build for @Package is detected.
 /// </summary>
 /// <param name="build"></param>
 public void BuildDetected(UnrealPackage.GameBuild build)
 {
     if (Package.Decoder != null)
     {
         Package.Decoder.DecodeBuild(this, build);
     }
 }
Пример #2
0
 public void DecodeBuild(IUnrealStream stream, UnrealPackage.GameBuild build)
 {
 }