void Cleared() // gọi trong ani Open { _AC.Play("Idle"); Time.timeScale = 0; _UIM.GameClear(_player); _UL.GetStar(_player); _UL.GetHighestLvl(); _UL.Unlock(); _UL.StarEarned(); }
void Play() { Active(_levelMenu, _mainMenu); _UL.StarEarned(); Clicked(); }