void PlayEndRoundProcess(int starCount, List <Currency> roundRewardList, UnlockElement unlockElement) { _starCount = starCount; _roundRewardList = roundRewardList; _unlockElement = unlockElement; StartCoroutine(EndRoundCoroutine()); }
/// <summary> /// 仅新手教程用 /// </summary> /// <param name="starCount"></param> /// <param name="roundRewardList"></param> /// <param name="unlockElement"></param> public void PlayEndRoundProcess_FreshmanGuide(int starCount, List <Currency> roundRewardList, UnlockElement unlockElement) { _gotoPushLevelWhenEnd = false; PlayEndRoundProcess(starCount, roundRewardList, unlockElement); }