Пример #1
0
        public IWorld Tick(float delta)
        {
            Voxels.ToList().ForEach(e => e.OnTick(delta));
            LoadedEntities.ToList().ForEach(e => e.OnTick(delta));
            UnloadedEntities.ToList().ForEach(e => e.OnTick(delta));

            return(this);
        }
Пример #2
0
        public IWorld GameplayStart()
        {
            Voxels.ToList().ForEach(e => e.OnGameplayStart());
            LoadedEntities.ToList().ForEach(e => e.OnGameplayStart());
            UnloadedEntities.ToList().ForEach(e => e.OnGameplayStart());

            return(this);
        }