Пример #1
0
        //マイリスト一覧を取得
        public async Task <List <NicoNicoMylistGroupEntry> > GetMylistGroupAsync()
        {
            try {
                var a = await App.ViewModelRoot.CurrentUser.Session.GetAsync(MylistGroupApi);

                dynamic json = DynamicJson.Parse(a);

                var ret = new List <NicoNicoMylistGroupEntry>();

                foreach (var entry in json.mylistgroup)
                {
                    var data = new NicoNicoMylistGroupEntry();

                    data.CreateTime  = UnixTime.FromUnixTime((long)entry.create_time).ToString();
                    data.Description = data.DescriptionOriginal = HttpUtility.HtmlDecode(entry.description);
                    data.Id          = entry.id;
                    data.Name        = data.NameOriginal = HttpUtility.HtmlDecode(entry.name);
                    data.IsPublic    = entry.@public != "0";
                    data.SortOrder   = int.Parse(entry.sort_order);

                    ret.Add(data);
                }
                return(ret);
            } catch (RequestFailed) {
                Owner.Status = "マイリストグループの取得に失敗しました";
                return(null);
            }
        }
        private void Update()
        {
            if (_stateMachine.stamina != null)
            {
                if (_stateMachine.stamina.NextRecoverAt == 0)
                {
                    nextRecoverCountDown.text = "--:--";
                }
                else
                {
                    var timeSpan = UnixTime.FromUnixTime(_stateMachine.stamina.NextRecoverAt) - DateTime.UtcNow;
                    if (timeSpan.Ticks < 0)
                    {
                        if (_stateMachine.stamina.Value >= _stateMachine.stamina.MaxValue)
                        {
                            _stateMachine.stamina.Value         = _stateMachine.stamina.MaxValue;
                            _stateMachine.stamina.NextRecoverAt = 0;
                        }
                        else
                        {
                            _stateMachine.stamina.Value         += _stateMachine.stamina.RecoverValue;
                            _stateMachine.stamina.NextRecoverAt += _stateMachine.stamina.RecoverIntervalMinutes * 60 * 1000;

                            timeSpan = UnixTime.FromUnixTime(_stateMachine.stamina.NextRecoverAt) - DateTime.UtcNow;
                        }

                        _stateMachine.controller.gs2StaminaSetting.onGetStamina.Invoke(_stateMachine.stamina);
                    }
                    nextRecoverCountDown.text = $"{timeSpan.Minutes:00}:{timeSpan.Seconds:00}";
                }
            }
        }
Пример #3
0
        //自分のマイリストを取得
        public List <NicoNicoMylistGroupData> GetMylistGroup()
        {
            List <NicoNicoMylistGroupData> ret = new List <NicoNicoMylistGroupData>();

            try {
                //マイリスト取得
                var json = DynamicJson.Parse(NicoNicoWrapperMain.Session.GetAsync(MylistGroupAPI).Result);
                foreach (var entry in json.mylistgroup)
                {
                    NicoNicoMylistGroupData data = new NicoNicoMylistGroupData();
                    data.CreateTime  = UnixTime.FromUnixTime((long)entry.create_time).ToString();
                    data.Description = HttpUtility.HtmlDecode(entry.description);

                    data.Id        = entry.id;
                    data.Name      = HttpUtility.HtmlDecode(entry.name);
                    data.IsPublic  = entry.@public == "0" ? false : true;
                    data.SortOrder = int.Parse(entry.sort_order);

                    ret.Add(data);
                }
                return(ret);
            } catch (RequestTimeout) {
                return(null);
            }
        }
Пример #4
0
        /// <summary>
        /// Connect to the given IP address using the port specified as part of the network parameters. Once construction
        /// is complete a functioning network channel is set up and running.
        /// </summary>
        /// <param name="peerAddress">IP address to connect to. IPv6 is not currently supported by BitCoin. If port is not positive the default port from params is used.</param>
        /// <param name="params">Defines which network to connect to and details of the protocol.</param>
        /// <param name="bestHeight">How many blocks are in our best chain</param>
        /// <param name="connectTimeout">Timeout in milliseconds when initially connecting to peer</param>
        /// <exception cref="IOException">If there is a network related failure.</exception>
        /// <exception cref="ProtocolException">If the version negotiation failed.</exception>
        public NetworkConnection(PeerAddress peerAddress, NetworkParameters @params, uint bestHeight, int connectTimeout)
        {
            _params   = @params;
            _remoteIp = peerAddress.Addr;

            var port = (peerAddress.Port > 0) ? peerAddress.Port : @params.Port;

            var address = new IPEndPoint(_remoteIp, port);

            _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            _socket.Connect(address);
            _socket.SendTimeout = _socket.ReceiveTimeout = connectTimeout;

            _out = new NetworkStream(_socket, FileAccess.Write);
            _in  = new NetworkStream(_socket, FileAccess.Read);

            // the version message never uses check-summing. Update check-summing property after version is read.
            _serializer = new BitcoinSerializer(@params, false);

            // Announce ourselves. This has to come first to connect to clients beyond v0.30.20.2 which wait to hear
            // from us until they send their version message back.
            WriteMessage(new VersionMessage(@params, bestHeight));
            // When connecting, the remote peer sends us a version message with various bits of
            // useful data in it. We need to know the peer protocol version before we can talk to it.
            _versionMessage = (VersionMessage)ReadMessage();
            // Now it's our turn ...
            // Send an ACK message stating we accept the peers protocol version.
            WriteMessage(new VersionAck());
            // And get one back ...
            ReadMessage();
            // Switch to the new protocol version.
            var peerVersion = _versionMessage.ClientVersion;

            _log.InfoFormat("Connected to peer: version={0}, subVer='{1}', services=0x{2:X}, time={3}, blocks={4}",
                            peerVersion,
                            _versionMessage.SubVer,
                            _versionMessage.LocalServices,
                            UnixTime.FromUnixTime(_versionMessage.Time),
                            _versionMessage.BestHeight
                            );
            // BitCoinSharp is a client mode implementation. That means there's not much point in us talking to other client
            // mode nodes because we can't download the data from them we need to find/verify transactions.
            if (!_versionMessage.HasBlockChain())
            {
                // Shut down the socket
                try
                {
                    Shutdown();
                }
                catch (IOException)
                {
                    // ignore exceptions while aborting
                }
                throw new ProtocolException("Peer does not have a copy of the block chain.");
            }
            // newer clients use check-summing
            _serializer.UseChecksumming(peerVersion >= 209);
            // Handshake is done!
        }
Пример #5
0
 public override DateTime Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
 {
     if (reader.TokenType == JsonTokenType.Number)
     {
         if (reader.TryGetInt32(out int unixDateTime))
         {
             return(UnixTime.FromUnixTime(unixDateTime));
         }
     }
     throw new InvalidCastException($"Unable convert value {reader.GetString()} with type {reader.TokenType} to DateTime");
 }
Пример #6
0
        //JAVA TO C# CONVERTER WARNING: Method 'throws' clauses are not available in .NET:
        //ORIGINAL LINE: void parse() throws ProtocolException
        protected override void Parse()
        {
            // Alerts are formatted in two levels. The top level contains two byte arrays: a signature, and a serialized
            // data structure containing the actual alert data.
            int startPos = Cursor;

            content   = ReadByteArray();
            signature = ReadByteArray();
            // Now we need to parse out the contents of the embedded structure. Rewind back to the start of the message.
            Cursor = startPos;
            ReadVarInt(); // Skip the length field on the content array.
            // We're inside the embedded structure.
            Version = ReadUint32();
            // Read the timestamps. Bitcoin uses seconds since the epoch.
            RelayUntil = UnixTime.FromUnixTime(ReadUint64());
            Expiration = UnixTime.FromUnixTime(ReadUint64());
            Id         = ReadUint32();
            Cancel     = ReadUint32();
            // Sets are serialized as <len><item><item><item>....
            var cancelSetSize = ReadVarInt();

            if (cancelSetSize < 0 || cancelSetSize > MaxSetSize)
            {
                throw new ProtocolException("Bad cancel set size: " + cancelSetSize);
            }

            cancelSet = new HashSet <long?>();
            for (ulong i = 0; i < cancelSetSize; i++)
            {
                cancelSet.Add(ReadUint32());
            }

            MinVer = ReadUint32();
            MaxVer = ReadUint32();
            // Read the subver matching set.
            var subverSetSize = ReadVarInt();

            if (subverSetSize < 0 || subverSetSize > MaxSetSize)
            {
                throw new ProtocolException("Bad subver set size: " + subverSetSize);
            }
            matchingSubVers = new HashSet <string>();
            for (ulong i = 0; i < subverSetSize; i++)
            {
                matchingSubVers.Add(ReadStr());
            }

            Priority  = ReadUint32();
            Comment   = ReadStr();
            StatusBar = ReadStr();
            Reserved  = ReadStr();
        }
Пример #7
0
        public override void OnBlocksDownloaded(Peer peer, Block block, int blocksLeft)
        {
            if (blocksLeft == 0)
            {
                DoneDownload();
                _done.Release();
            }

            if (blocksLeft < 0 || _originalBlocksLeft <= 0)
                return;

            var pct = 100.0 - (100.0*(blocksLeft/(double) _originalBlocksLeft));
            if ((int) pct != _lastPercent)
            {
                Progress(pct, UnixTime.FromUnixTime(block.TimeSeconds*1000));
                _lastPercent = (int) pct;
            }
        }
Пример #8
0
        private VersionMessage Handshake(NetworkParameters networkParams, uint bestHeight)
        {
            // Announce ourselves. This has to come first to connect to clients beyond v0.30.20.2 which wait to hear
            // from us until they send their version message back.
            WriteMessage(new VersionMessage(networkParams, bestHeight));
            // When connecting, the remote peer sends us a version message with various bits of
            // useful data in it. We need to know the peer protocol version before we can talk to it.
            var versionMsg = (VersionMessage)ReadMessage();

            // Now it's our turn ...
            // Send an ACK message stating we accept the peers protocol version.
            WriteMessage(new VersionAck());
            // And get one back ...
            ReadMessage();

            // Switch to the new protocol version.
            Log.InfoFormat("Connected to peer: version={0}, subVer='{1}', services=0x{2:X}, time={3}, blocks={4}",
                           versionMsg.ClientVersion,
                           versionMsg.SubVer,
                           versionMsg.LocalServices,
                           UnixTime.FromUnixTime(versionMsg.Time),
                           versionMsg.BestHeight);
            // BitCoinSharp is a client mode implementation. That means there's not much point in us talking to other client
            // mode nodes because we can't download the data from them we need to find/verify transactions.
            if (!versionMsg.HasBlockChain())
            {
                // Shut down the socket
                try
                {
                    Shutdown();
                }
                catch (IOException)
                {
                    // ignore exceptions while aborting
                }
                throw new ProtocolException("Peer does not have a copy of the block chain.");
            }

            return(versionMsg);
        }
Пример #9
0
        private void StoreEntry(HtmlDocument doc, List <NicoNicoCommentEntry> list)
        {
            var nodes = doc.DocumentNode.SelectNodes("/packet/chat");

            if (nodes == null)
            {
                return;
            }

            foreach (var node in nodes)
            {
                var attr = node.Attributes;

                //削除されていたら登録しない もったいないしね
                if (attr.Contains("deleted"))
                {
                    continue;
                }

                var entry = new NicoNicoCommentEntry();

                entry.No         = attr["no"].Value;
                entry.Vpos       = attr["vpos"].Value;
                entry.RenderTime = NicoNicoUtil.GetTimeFromVpos(entry.Vpos);
                var unix = UnixTime.FromUnixTime(long.Parse(attr["date"].Value));

                entry.Date    = unix.ToLongDateString() + " " + unix.ToLongTimeString();
                entry.UserId  = attr.Contains("user_id") ? attr["user_id"].Value : "contributor";
                entry.Mail    = attr.Contains("mail") ? attr["mail"].Value : "";
                entry.Content = HttpUtility.HtmlDecode(node.InnerText);
                entry.Score   = attr.Contains("score") ? int.Parse(attr["score"].Value) : 0;

                if (!NicoNicoNGComment.Filter(entry))
                {
                    list.Add(entry);
                }
            }
        }
Пример #10
0
        public void Update()
        {
            if (current == ServerTime.CurrentUnixTime)
            {
                return;
            }
            current = ServerTime.CurrentUnixTime;

            timeGauge.value = Mathf.Min(1, (current - hatch.startTime) / (float)hatch.timeRequired);

            var cur    = UnixTime.FromUnixTime(current);
            var end    = UnixTime.FromUnixTime(hatch.timeRequired + hatch.startTime);
            var remain = (end - cur);

            if (cur < end)
            {
                timeRemain.text = remain.ToString(@"hh\:mm\:ss");
            }
            else
            {
                timeRemain.text = "完了";
            }
        }
Пример #11
0
        //jsonをパースしてリストにする
        private void StoreItem(dynamic json, List <NicoNicoMylistData> ret)
        {
            foreach (var entry in json.mylistitem)
            {
                NicoNicoMylistData data = new NicoNicoMylistData();
                data.CreateTime  = UnixTime.FromUnixTime((long)entry.create_time).ToString();
                data.Description = entry.description;
                data.ItemId      = entry.item_id;

                var item = entry.item_data;
                data.Title = HttpUtility.HtmlDecode(item.title);

                if (entry.item_type is string)
                {
                    data.Type = int.Parse(entry.item_type);
                }
                else if (entry.item_type is double)
                {
                    data.Type = (int)entry.item_type;
                }

                //動画
                if (data.Type == 0)
                {
                    data.UpdateTime     = UnixTime.FromUnixTime((long)item.update_time).ToString();
                    data.FirstRetrieve  = UnixTime.FromUnixTime((long)item.first_retrieve).ToString();
                    data.Length         = NicoNicoUtil.ConvertTime(long.Parse(item.length_seconds));
                    data.Id             = item.video_id;
                    data.ViewCounter    = int.Parse(item.view_counter);
                    data.CommentCounter = int.Parse(item.num_res);
                    data.MylistCounter  = int.Parse(item.mylist_counter);
                    data.ThumbNailUrl   = item.thumbnail_url;
                }
                else if (data.Type == 5)    //静画

                {
                    data.UpdateTime     = UnixTime.FromUnixTime((long)item.update_time).ToString();
                    data.FirstRetrieve  = UnixTime.FromUnixTime((long)item.create_time).ToString();
                    data.Id             = item.id.ToString();
                    data.ViewCounter    = (int)item.view_count;
                    data.CommentCounter = (int)item.comment_count;
                    data.MylistCounter  = (int)item.mylist_count;
                    data.ThumbNailUrl   = item.thumbnail_url;
                }
                else if (data.Type == 6)    //書籍

                {
                    data.UpdateTime     = UnixTime.FromUnixTime((long)entry.update_time).ToString();
                    data.FirstRetrieve  = UnixTime.FromUnixTime((long)item.released_at).ToString();
                    data.Id             = "bk" + item.id;
                    data.ViewCounter    = (int)item.view_count;
                    data.CommentCounter = (int)item.comment_count;
                    data.MylistCounter  = (int)item.mylist_count;
                    data.ThumbNailUrl   = item.thumbnail;
                }
                else if (data.Type == 13)    //ブロマガ

                {
                    data.UpdateTime     = UnixTime.FromUnixTime((long)item.commented_time).ToString();
                    data.FirstRetrieve  = UnixTime.FromUnixTime((long)item.create_time).ToString();
                    data.Id             = "ar" + item.id;
                    data.CommentCounter = (int)item.comment_count;
                    data.MylistCounter  = int.Parse(item.mylist_count);
                    data.ThumbNailUrl   = item.thumbnail_url;
                }
                ret.Add(data);
            }
        }
Пример #12
0
        public override void OnInspectorGUI()
        {
            if (Context.ProjectToken == null)
            {
                GUILayout.Label("サインインしてプロジェクトを選択してください。");
                if (GUILayout.Button("サインイン"))
                {
                    EditorWindow.GetWindow(typeof(SigninWindow), true, "Sign-in to GS2").Show();
                }

                return;
            }

            if (_manifest == null)
            {
                _manifest = Manifest.Load(this);
            }

            if (_installing || _updating || _uninstalling)
            {
                if (_installing)
                {
                    EditorGUILayout.LabelField("インストール中...");
                }
                else if (_updating)
                {
                    EditorGUILayout.LabelField("アップデート中...");
                }
                else if (_uninstalling)
                {
                    EditorGUILayout.LabelField("アンインストール中...");
                }

                if (GUILayout.Button("Back"))
                {
                    _installing   = false;
                    _updating     = false;
                    _uninstalling = false;
                    _status       = null;
                    Repaint();
                }

                using (new GUILayout.VerticalScope(GUI.skin.box))
                {
                    if (events != null)
                    {
                        foreach (var e in events)
                        {
                            using (new GUILayout.HorizontalScope())
                            {
                                if (e.eventAt != null)
                                {
                                    GUILayout.Label(UnixTime.FromUnixTime(e.eventAt.Value).ToShortTimeString());
                                }
                                GUILayout.Label(e.resourceName);
                                GUILayout.Label(e.type);
                                GUILayout.Label(e.message);
                            }
                        }
                    }
                }

                return;
            }

            if (_postProcess == null)
            {
                _postProcess = PostProcess();
            }

            if (_status == null)
            {
                EditorCoroutineUtility.StartCoroutineOwnerless(
                    WeaveInstaller.GetStatus(
                        _manifest,
                        r =>
                {
                    _status = r.Result.status;
                    Repaint();
                }
                        )
                    );
            }
            else if (_status == "CREATE_COMPLETE" || _status == "UPDATE_COMPLETE")
            {
                if (GUILayout.Button("アンインストール"))
                {
                    EditorCoroutineUtility.StartCoroutineOwnerless(
                        WeaveInstaller.Uninstall(
                            _manifest,
                            e =>
                    {
                        Repaint();
                        events = e;
                    },
                            () =>
                    {
                        Repaint();
                        _uninstalling = false;
                        _status       = null;
                    }
                            )
                        );
                    _uninstalling = true;
                    Repaint();
                }

                EditorGUILayout.LabelField("");

                if (GUILayout.Button("設定値をサーバから取得"))
                {
                    EditorCoroutineUtility.StartCoroutineOwnerless(
                        WeaveInstaller.GetOutputs(
                            _manifest,
                            r =>
                    {
                        if (r.Error != null)
                        {
                            EditorUtility.DisplayDialog("Error", r.Error.Message, "OK");
                        }
                        else
                        {
                            Repaint();
                            outputs = r.Result.items;
                        }
                    }
                            )
                        );
                }

                if (_postProcess != null)
                {
                    EditorGUILayout.LabelField("");

                    if (GUILayout.Button("設定変更を反映"))
                    {
                        EditorCoroutineUtility.StartCoroutineOwnerless(
                            WeaveInstaller.Update(
                                _manifest,
                                e =>
                        {
                            Repaint();
                            events = e;
                        },
                                () =>
                        {
                            Repaint();
                            _updating = false;
                            _status   = null;
                        },
                                _postProcess
                                )
                            );
                        _updating = true;
                        Repaint();
                    }
                }
            }
            else if (_status == "DELETE_COMPLETE")
            {
                if (GUILayout.Button("インストール"))
                {
                    if (Validate())
                    {
                        EditorCoroutineUtility.StartCoroutineOwnerless(
                            WeaveInstaller.Install(
                                _manifest,
                                e => { events = e; },
                                () =>
                        {
                            _installing = false;
                            _status     = null;
                            Repaint();
                        },
                                _postProcess
                                )
                            );
                        _installing = true;


                        void RunOutputCoroutine()
                        {
                            EditorCoroutineUtility.StartCoroutineOwnerless(
                                WeaveInstaller.GetOutputs(
                                    _manifest,
                                    r =>
                            {
                                if (_installing)
                                {
                                    RunOutputCoroutine();
                                }

                                if (r.Error == null)
                                {
                                    Repaint();
                                    outputs = r.Result.items;
                                }
                            }
                                    )
                                );
                        }

                        RunOutputCoroutine();
                        Repaint();
                    }
                    else
                    {
                        EditorUtility.DisplayDialog("Validation Error", "インストールパラメータの入力値に問題があります", "OK");
                    }
                }
            }
            else if (_status == "ROLLBACK_COMPLETE")
            {
                EditorGUILayout.LabelField("インストールに失敗しました");

                using (new GUILayout.VerticalScope(GUI.skin.box))
                {
                    if (events != null)
                    {
                        foreach (var e in events)
                        {
                            using (new GUILayout.HorizontalScope())
                            {
                                if (e.eventAt != null)
                                {
                                    GUILayout.Label(UnixTime.FromUnixTime(e.eventAt.Value).ToShortTimeString());
                                }
                                GUILayout.Label(e.resourceName);
                                GUILayout.Label(e.type);
                                GUILayout.Label(e.message);
                            }
                        }
                    }
                }

                if (GUILayout.Button("アンインストール"))
                {
                    EditorCoroutineUtility.StartCoroutineOwnerless(
                        WeaveInstaller.Uninstall(
                            _manifest,
                            e =>
                    {
                        Repaint();
                        events = e;
                    },
                            () =>
                    {
                        Repaint();
                        _uninstalling = false;
                        _status       = null;
                    }
                            )
                        );

                    _uninstalling = true;
                    Repaint();
                }
            }
            else
            {
                EditorGUILayout.LabelField("状態を取得中...");
                _status = null;
            }
        }
Пример #13
0
 public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
 {
     return(UnixTime.FromUnixTime(System.Convert.ToInt64(value)));
 }
Пример #14
0
 public static string ConvMMDDYYYY(long unixTime)
 {
     System.DateTime date = UnixTime.FromUnixTime(unixTime);
     return(String.Format("{0:00}", date.Month) + "/" + String.Format("{0:00}", date.Day) + "/" + String.Format("{0:0000}", date.Year));
 }
Пример #15
0
 // UnixTimeから年月日時分秒を取得
 public static string ConvYYYYMMDD_HHMMSS(long unixTime)
 {
     System.DateTime date = UnixTime.FromUnixTime(unixTime);
     return(String.Format("{0:0000}", date.Year) + "/" + String.Format("{0:00}", date.Month) + "/" + String.Format("{0:00}", date.Day) + " " + String.Format("{0:00}", date.Hour) + ":" + String.Format("{0:00}", date.Minute) + ":" + String.Format("{0:00}", date.Second));
 }
Пример #16
0
 // UnixTimeから時分秒を取得
 public static string ConvHHMMSS(long unixTime)
 {
     System.DateTime date = UnixTime.FromUnixTime(unixTime);
     return(String.Format("{0:00}", date.Hour) + ":" + String.Format("{0:00}", date.Minute) + ":" + String.Format("{0:00}", date.Second));
 }