public Universe(UniverseOptions options) { enableFunctionPointers = (options & UniverseOptions.EnableFunctionPointers) != 0; useNativeFusion = (options & UniverseOptions.DisableFusion) == 0 && GetUseNativeFusion(); returnPseudoCustomAttributes = (options & UniverseOptions.DisablePseudoCustomAttributeRetrieval) == 0; automaticallyProvideDefaultConstructor = (options & UniverseOptions.DontProvideAutomaticDefaultConstructor) == 0; }
public Universe(UniverseOptions options) { this.options = options; enableFunctionPointers = (options & UniverseOptions.EnableFunctionPointers) != 0; returnPseudoCustomAttributes = (options & UniverseOptions.DisablePseudoCustomAttributeRetrieval) == 0; automaticallyProvideDefaultConstructor = (options & UniverseOptions.DontProvideAutomaticDefaultConstructor) == 0; resolveMissingMembers = (options & UniverseOptions.ResolveMissingMembers) != 0; }
public Universe(UniverseOptions options) { enableFunctionPointers = (options & UniverseOptions.EnableFunctionPointers) != 0; useNativeFusion = (options & UniverseOptions.DisableFusion) == 0 && GetUseNativeFusion(); returnPseudoCustomAttributes = (options & UniverseOptions.DisablePseudoCustomAttributeRetrieval) == 0; }
public Universe(UniverseOptions options) { enableFunctionPointers = (options & UniverseOptions.EnableFunctionPointers) != 0; }
public Universe(UniverseOptions options) { enableFunctionPointers = (options & UniverseOptions.EnableFunctionPointers) != 0; useNativeFusion = (options & UniverseOptions.DisableFusion) == 0 && GetUseNativeFusion(); }