Пример #1
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 void OnCursorAdded(object sender, UnityTuioEventProcessor.TuioEventCursorArgs e)
 {
     AddPlayer(e.tuioCursor);
 }
Пример #2
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 void OnCursorRemoved(object sender, UnityTuioEventProcessor.TuioEventCursorArgs e)
 {
     RemovePlayer(e.tuioCursor.SessionID);
 }
Пример #3
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 void OnCursorAdded(object sender, UnityTuioEventProcessor.TuioEventCursorArgs e)
 {
     AddPlayer(e.tuioCursor.SessionID, UnityTuioManager.GetScreenPositionFromRelativePosition(e.tuioCursor.Position));
 }
Пример #4
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 void OnCursorUpdated(object sender, UnityTuioEventProcessor.TuioEventCursorArgs e)
 {
     UpdatePlayerPosition(e.tuioCursor);
 }
Пример #5
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 private void OnCursorAdded(object sender, UnityTuioEventProcessor.TuioEventCursorArgs e)
 {
     StoreContainer(e.tuioCursor);
 }