static GameManagerEditor() { ProjectBuilder.onRemoveAutoIncludedScenes += RemoveAutoIncludedScenes; ProjectBuilder.onAddAutoIncludedScenes += AddAutoIncludedScenes; UnityToolsEditor.AddProjectChangeListener(RefreshScenesList); EditorApplication.playModeStateChanged += OnPlayModeChanged; ToolbarExtender.LeftToolbarGUI.Add(OnToolbarGUI); }
static GameSettingsEditor() { UnityToolsEditor.AddProjectChangeListener(GameSettingsList.RefreshGameSettingsList); }
static PerksCollectionEditor() { UnityToolsEditor.AddProjectChangeListener(RefreshPerksList); }