Пример #1
0
 /// <summary>
 /// Button that goes back to menu and makes the mouse move and visable. 
 /// </summary>
 public void GoBackButton()
 {
     PlayersOnline = new List<GameObject>();
     UnityStandardAssets.Characters.FirstPerson.MouseLook NewMouseLock = new UnityStandardAssets.Characters.FirstPerson.MouseLook();
     NewMouseLock.lockCursor = false;
     transform.FindChild("TopPanel").GetComponent<LobbyTopPanel>().isInGame = false;
     transform.FindChild("TopPanel").GetComponent<LobbyTopPanel>().ToggleVisibility(true);
     backDelegate();
 }
Пример #2
0
 static void Prefix(UnityStandardAssets.Characters.FirstPerson.MouseLook __instance)
 {
     __instance.XSensitivity = sensX.Value;
     __instance.YSensitivity = sensY.Value;
 }