//
 static void UpdateAchievementCallback(UnityPlugin.AsyncStatus status, UnityAOT.ActionAsyncOp op)
 {
     DebugLog("UpdateAchievementAsync call complete: " + op.IsComplete);
     DebugLog("UpdateAchievementAsync success: " + op.Success);
     DebugLog("UpdateAchievementAsync HRESULT:  0x" + op.Result.ToString("X8"));
     DebugLog("UpdateAchievementAsync returned status: " + status.GetHashCode());
 }
    /// <summary>
    /// 收到Xbox虚拟键盘输入时
    /// </summary>
    /// <param name="result">状态</param>
    /// <param name="resultCode">状态码</param>
    /// <param name="resultData">返回数据</param>
    private void OnVirtualKeyboardInput(UnityPlugin.AsyncStatus result, int resultCode, string resultData)
    {
        if (result == UnityPlugin.AsyncStatus.Completed)
        {
            m_InputField.text = resultData;
        }

        TextSystems.TextSystemsManager.OnVirtualKeyboardInput -= OnVirtualKeyboardInput;

        m_VirtualKeyboardPtr = System.IntPtr.Zero;
    }