Пример #1
0
 void Awake()
 {
     //设置窗体默认性质
     base.CurrentUIType.UIForms_Type        = UIFormsType.PopUp;
     base.CurrentUIType.UIForms_ShowMode    = UIFormsShowMode.HideOther;
     base.CurrentUIType.UIForms_LucencyType = UIFormsLucencyType.Lucency;
     Slider     = UnityHelper.FindTheChild(this.gameObject, "Slider").GetComponent <Slider>();
     l_progress = UnityHelper.FindTheChild(this.gameObject, "l_progress").GetComponent <Text>();
 }