public static void EnableRemoteSpeech(UnityEngine.XR.WSA.RemoteDeviceVersion version) { }
public static extern void EnableRemoteSpeech(UnityEngine.XR.WSA.RemoteDeviceVersion remoteDeviceVersion);
public static void EnableRemoteSpeech(UnityEngine.XR.WSA.RemoteDeviceVersion version) { }
public static extern void EnableRemoteSpeech(UnityEngine.XR.WSA.RemoteDeviceVersion remoteDeviceVersion);