static StackObject *set_bottom_8(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.RectOffset instance_of_this_method = (UnityEngine.RectOffset) typeof(UnityEngine.RectOffset).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.bottom = value; return(__ret); }
int UnityEngineRectOffset_m_ToString(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1); { string gen_ret = gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, gen_ret); return(1); } }
static StackObject *set_padding_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.RectOffset @value = (UnityEngine.RectOffset) typeof(UnityEngine.RectOffset).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.LayoutGroup instance_of_this_method = (UnityEngine.UI.LayoutGroup) typeof(UnityEngine.UI.LayoutGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.padding = value; return(__ret); }
static StackObject *Remove_12(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Rect @rect = (UnityEngine.Rect) typeof(UnityEngine.Rect).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.RectOffset instance_of_this_method = (UnityEngine.RectOffset) typeof(UnityEngine.RectOffset).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.Remove(@rect); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *Ctor_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 4); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 bottom = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 top = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 right = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Int32 left = ptr_of_this_method->Value; var result_of_this_method = new UnityEngine.RectOffset(left, right, top, bottom); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
int UnityEngineRectOffset_m_Add(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1); { UnityEngine.Rect _rect; translator.Get(L, 2, out _rect); UnityEngine.Rect gen_ret = gen_to_be_invoked.Add(_rect); translator.Push(L, gen_ret); return(1); } }
static int _m_ToString(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RectOffset __cl_gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1); try { { string __cl_gen_ret = __cl_gen_to_be_invoked.ToString( ); LuaAPI.lua_pushstring(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Add(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RectOffset __cl_gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1); try { { UnityEngine.Rect rect; translator.Get(L, 2, out rect); UnityEngine.Rect __cl_gen_ret = __cl_gen_to_be_invoked.Add(rect); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Remove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1); { UnityEngine.Rect _rect; translator.Get(L, 2, out _rect); UnityEngine.Rect gen_ret = gen_to_be_invoked.Remove(_rect); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static internal void Lua_DG_Tweening_Core_DOSetter_1_UnityEngine_RectOffset(LuaFunction ld, UnityEngine.RectOffset a1) { IntPtr l = ld.L; int error = pushTry(l); pushValue(l, a1); ld.pcall(1, error); LuaDLL.lua_settop(l, error - 1); }