static private void Serialize_BoundsInt(ref SerializedType ioData, Serializer ioSerializer) { UnityEngine.Vector3Int min = ioData.min, max = ioData.max; ioSerializer.Serialize("min", ref min, FieldOptions.PreferAttribute); ioSerializer.Serialize("max", ref max, FieldOptions.PreferAttribute); if (ioSerializer.IsReading) { ioData.SetMinMax(min, max); } }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 7 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)) { int _xMin = LuaAPI.xlua_tointeger(L, 2); int _yMin = LuaAPI.xlua_tointeger(L, 3); int _zMin = LuaAPI.xlua_tointeger(L, 4); int _sizeX = LuaAPI.xlua_tointeger(L, 5); int _sizeY = LuaAPI.xlua_tointeger(L, 6); int _sizeZ = LuaAPI.xlua_tointeger(L, 7); var gen_ret = new UnityEngine.BoundsInt(_xMin, _yMin, _zMin, _sizeX, _sizeY, _sizeZ); translator.Push(L, gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 3 && translator.Assignable <UnityEngine.Vector3Int>(L, 2) && translator.Assignable <UnityEngine.Vector3Int>(L, 3)) { UnityEngine.Vector3Int _position; translator.Get(L, 2, out _position); UnityEngine.Vector3Int _size; translator.Get(L, 3, out _size); var gen_ret = new UnityEngine.BoundsInt(_position, _size); translator.Push(L, gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 1) { translator.Push(L, default(UnityEngine.BoundsInt)); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.BoundsInt constructor!")); }
public void Serialize(string inKey, ref UnityEngine.BoundsInt ioData, FieldOptions inOptions = FieldOptions.None) { DoStruct <UnityEngine.BoundsInt>(inKey, ref ioData, inOptions, Serialize_BoundsInt_Cached ?? (Serialize_BoundsInt_Cached = Serialize_BoundsInt)); }
public void Serialize(string inKey, ref SerializedType ioData, SerializedType inDefault, FieldOptions inOptions = FieldOptions.None) { DoStruct <SerializedType>(inKey, ref ioData, inDefault, inOptions, Serialize_BoundsInt); }