static int GetAudioClipCompressed(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.WWW))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(); ToLua.Push(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.WWW), typeof(bool))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0); ToLua.Push(L, o); return(1); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.WWW), typeof(bool), typeof(UnityEngine.AudioType))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); UnityEngine.AudioType arg1 = (UnityEngine.AudioType)ToLua.ToObject(L, 3); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0, arg1); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.WWW.GetAudioClipCompressed")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetAudioClipCompressed(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(); ToLua.PushSealed(L, o); return(1); } else if (count == 2) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0); ToLua.PushSealed(L, o); return(1); } else if (count == 3) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); UnityEngine.AudioType arg1 = (UnityEngine.AudioType)ToLua.CheckObject(L, 3, typeof(UnityEngine.AudioType)); UnityEngine.AudioClip o = obj.GetAudioClipCompressed(arg0, arg1); ToLua.PushSealed(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.WWW.GetAudioClipCompressed")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX__CreateUnityEngine_Networking_DownloadHandlerAudioClip_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 2) { string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1); UnityEngine.AudioType QPYX_arg1_YXQP = (UnityEngine.AudioType)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.AudioType)); UnityEngine.Networking.DownloadHandlerAudioClip QPYX_obj_YXQP = new UnityEngine.Networking.DownloadHandlerAudioClip(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushSealed(L_YXQP, QPYX_obj_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to ctor method: UnityEngine.Networking.DownloadHandlerAudioClip.New")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int QPYX_GetAudioClipCompressed_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 1) { UnityEngine.WWW QPYX_obj_YXQP = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L_YXQP, 1); UnityEngine.AudioClip QPYX_o_YXQP = QPYX_obj_YXQP.GetAudioClipCompressed(); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 2) { UnityEngine.WWW QPYX_obj_YXQP = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L_YXQP, 1); bool QPYX_arg0_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 2); UnityEngine.AudioClip QPYX_o_YXQP = QPYX_obj_YXQP.GetAudioClipCompressed(QPYX_arg0_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3) { UnityEngine.WWW QPYX_obj_YXQP = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L_YXQP, 1); bool QPYX_arg0_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 2); UnityEngine.AudioType QPYX_arg1_YXQP = (UnityEngine.AudioType)ToLua.CheckObject(L_YXQP, 3, typeof(UnityEngine.AudioType)); UnityEngine.AudioClip QPYX_o_YXQP = QPYX_obj_YXQP.GetAudioClipCompressed(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.WWW.GetAudioClipCompressed")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int GetAudioClip(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 2 && ToLua.CheckTypes(L, 1, typeof(UnityEngine.WWW), typeof(bool))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); UnityEngine.AudioClip o = null; try { o = obj.GetAudioClip(arg0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } ToLua.Push(L, o); return(1); } else if (count == 3 && ToLua.CheckTypes(L, 1, typeof(UnityEngine.WWW), typeof(bool), typeof(bool))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); bool arg1 = LuaDLL.lua_toboolean(L, 3); UnityEngine.AudioClip o = null; try { o = obj.GetAudioClip(arg0, arg1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } ToLua.Push(L, o); return(1); } else if (count == 4 && ToLua.CheckTypes(L, 1, typeof(UnityEngine.WWW), typeof(bool), typeof(bool), typeof(UnityEngine.AudioType))) { UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.ToObject(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); bool arg1 = LuaDLL.lua_toboolean(L, 3); UnityEngine.AudioType arg2 = (UnityEngine.AudioType)ToLua.ToObject(L, 4); UnityEngine.AudioClip o = null; try { o = obj.GetAudioClip(arg0, arg1, arg2); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } ToLua.Push(L, o); return(1); } else { LuaDLL.luaL_error(L, "invalid arguments to method: UnityEngine.WWW.GetAudioClip"); } return(0); }
static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.AudioType instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch (ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if (___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if (t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.AudioType[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } }