static int QPYX_set_cullingType_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.Animation QPYX_obj_YXQP = (UnityEngine.Animation)QPYX_o_YXQP;
            UnityEngine.AnimationCullingType QPYX_arg0_YXQP = (UnityEngine.AnimationCullingType)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.AnimationCullingType));
            QPYX_obj_YXQP.cullingType = QPYX_arg0_YXQP;
            return(0);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index cullingType on a nil value"));
        }
    }
    static int QPYX_get_cullingType_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.Animation QPYX_obj_YXQP = (UnityEngine.Animation)QPYX_o_YXQP;
            UnityEngine.AnimationCullingType QPYX_ret_YXQP = QPYX_obj_YXQP.cullingType;
            ToLua.Push(L_YXQP, QPYX_ret_YXQP);
            return(1);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index cullingType on a nil value"));
        }
    }
    static int set_cullingType(IntPtr L)
    {
        UnityEngine.Animation            obj  = (UnityEngine.Animation)ToLua.ToObject(L, 1);
        UnityEngine.AnimationCullingType arg0 = (UnityEngine.AnimationCullingType)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnimationCullingType));

        try
        {
            obj.cullingType = arg0;
        }
        catch (Exception e)
        {
            return(LuaDLL.luaL_error(L, obj == null ? "attempt to index cullingType on a nil value" : e.Message));
        }

        return(0);
    }
    static int set_cullingType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Animation            obj  = (UnityEngine.Animation)o;
            UnityEngine.AnimationCullingType arg0 = (UnityEngine.AnimationCullingType)LuaDLL.luaL_checknumber(L, 2);
            obj.cullingType = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cullingType on a nil value"));
        }
    }
    static int get_cullingType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Animation            obj = (UnityEngine.Animation)o;
            UnityEngine.AnimationCullingType ret = obj.cullingType;
            LuaDLL.lua_pushinteger(L, (int)ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cullingType on a nil value"));
        }
    }
Пример #6
0
    static int get_cullingType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Animation            obj = (UnityEngine.Animation)o;
            UnityEngine.AnimationCullingType ret = obj.cullingType;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index cullingType on a nil value" : e.Message));
        }
    }
Пример #7
0
    static int set_cullingType(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.Animation.cullingType");
#endif
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Animation            obj  = (UnityEngine.Animation)o;
            UnityEngine.AnimationCullingType arg0 = (UnityEngine.AnimationCullingType)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnimationCullingType));
            obj.cullingType = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cullingType on a nil value"));
        }
    }
Пример #8
0
    static int get_cullingType(IntPtr L)
    {
#if UNITY_EDITOR
        ToluaProfiler.AddCallRecord("UnityEngine.Animation.cullingType");
#endif
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Animation            obj = (UnityEngine.Animation)o;
            UnityEngine.AnimationCullingType ret = obj.cullingType;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index cullingType on a nil value"));
        }
    }