public static void WireUp(UnityDependencyResolver dependencyResolver) { string groupBrushRedisHostname = CloudConfigurationManager.GetSetting("GroupBrushRedisHostname"); string groupBrushRedisPassword = CloudConfigurationManager.GetSetting("GroupBrushRedisPassword"); string strUseRedis = CloudConfigurationManager.GetSetting("UseRedis") ?? "false"; bool useRedis = bool.Parse(strUseRedis); RedisConfiguration redisConfiguration = new RedisConfiguration(groupBrushRedisHostname, groupBrushRedisPassword, useRedis); dependencyResolver.RegisterInstance<RedisConfiguration>(redisConfiguration); string groupBrushSQLConnectionString = CloudConfigurationManager.GetSetting("GroupBrushDB"); dependencyResolver.RegisterType<IUserService, UserService>(new ContainerControlledLifetimeManager()); dependencyResolver.RegisterType<ICanvasService, CanvasService>(); dependencyResolver.RegisterType<ICanvasRoomService, CanvasRoomService>(); if (useRedis) { dependencyResolver.RegisterType<IMemStorage, RedisStorage>(new ContainerControlledLifetimeManager(), new InjectionConstructor(redisConfiguration)); } else { dependencyResolver.RegisterType<IMemStorage, MemoryStorage>(new ContainerControlledLifetimeManager()); } dependencyResolver.Register(typeof(IGetUserNameFromIdData), () => new GetUserNameFromIdData(groupBrushSQLConnectionString)); dependencyResolver.Register(typeof(IGetCanvasDescriptionData), () => new GetCanvasDescriptionData(groupBrushSQLConnectionString)); dependencyResolver.Register(typeof(ICreateUserData), () => new CreateUserData(groupBrushSQLConnectionString)); dependencyResolver.Register(typeof(IValidateUserData), () => new ValidateUserData(groupBrushSQLConnectionString)); dependencyResolver.Register(typeof(ICreateCanvasData), () => new CreateCanvasData(groupBrushSQLConnectionString)); dependencyResolver.Register(typeof(ILookUpCanvasData), () => new LookUpCanvasData(groupBrushSQLConnectionString)); }
public void IsRegistered_Should_Return_True() { var resolver = new UnityDependencyResolver(); resolver.RegisterType<IFace1, Class1>(); resolver.RegisterType<IFace1, Class2>(); resolver.RegisterInstance<IFace1>(new Class3()); var result = resolver.IsRegistered<IFace1>(); Assert.IsTrue(result); }
public void IsRegistered_Should_Return_False() { var resolver = new UnityDependencyResolver(); resolver.RegisterType <IFace1, Class1>(); resolver.RegisterType <IFace1, Class2>(); resolver.RegisterInstance <IFace1>(new Class3()); var result = resolver.IsRegistered <Class3>(); Assert.IsFalse(result); }
public void Array_Injector_Should_Inject_All_Registed_Types() { var resolver = new UnityDependencyResolver(); resolver.RegisterType<IFace1, Class1>(); resolver.RegisterType<IFace1, Class2>(); resolver.RegisterInstance<IFace1>(new Class3()); var resolve = resolver.Resolve<Class4>(); Assert.AreEqual(3, resolve.Ifaces.Count()); Assert.IsTrue(resolve.Ifaces.OfType<Class1>().Any()); Assert.IsTrue(resolve.Ifaces.OfType<Class2>().Any()); Assert.IsTrue(resolve.Ifaces.OfType<Class3>().Any()); }
public void ResolveAll_Should_Return_All_Registed_Types() { var resolver = new UnityDependencyResolver(); resolver.RegisterType<IFace1, Class1>(); resolver.RegisterType<IFace1, Class2>(); resolver.RegisterInstance<IFace1>(new Class3()); var resolveAll = resolver.ResolveAll<IFace1>(); Assert.Equal(3, resolveAll.Count()); Assert.True(resolveAll.OfType<Class1>().Any()); Assert.True(resolveAll.OfType<Class2>().Any()); Assert.True(resolveAll.OfType<Class3>().Any()); }
public void Array_Injector_Should_Inject_All_Registed_Types() { var resolver = new UnityDependencyResolver(); resolver.RegisterType <IFace1, Class1>(); resolver.RegisterType <IFace1, Class2>(); resolver.RegisterInstance <IFace1>(new Class3()); var resolve = resolver.Resolve <Class4>(); Assert.AreEqual(3, resolve.Ifaces.Count()); Assert.IsTrue(resolve.Ifaces.OfType <Class1>().Any()); Assert.IsTrue(resolve.Ifaces.OfType <Class2>().Any()); Assert.IsTrue(resolve.Ifaces.OfType <Class3>().Any()); }
public void ResolveAll_Should_Return_All_Registed_Types() { var resolver = new UnityDependencyResolver(); resolver.RegisterType <IFace1, Class1>(); resolver.RegisterType <IFace1, Class2>(); resolver.RegisterInstance <IFace1>(new Class3()); var resolveAll = resolver.ResolveAll <IFace1>(); Assert.AreEqual(3, resolveAll.Count()); Assert.IsTrue(resolveAll.OfType <Class1>().Any()); Assert.IsTrue(resolveAll.OfType <Class2>().Any()); Assert.IsTrue(resolveAll.OfType <Class3>().Any()); }