Пример #1
0
        private static void EnableExceptionHandler()
        {
#if UNITY_ANDROID && !UNITY_EDITOR
            UnityCrashlytics.Init();
            UnityCrashlytics.onPostException += (condition, stackTrace) => {
                utilClass.CallStatic("postException", condition, stackTrace);
            };
#endif
        }
        public static void Init()
        {
#if UNITY_ANDROID && !UNITY_EDITOR
            if (!initFinished)
            {
                initFinished = true;
                UnityCrashlytics.Init();
                UnityCrashlytics.onPostException += (condition, stackTrace) => {
                    utilClass.CallStatic("postException", condition, stackTrace);
                };
            }
#endif
        }