private void btn_showStatistic_Click(object sender, EventArgs e) { UnityController uc = new UnityController(); SaveFileDialog saveFileDialog1 = new SaveFileDialog(); saveFileDialog1.FileName = "temp.txt"; uc.ShowSalesStatistics(saveFileDialog1.FileName, dateTimePicker_from.Value, dateTimePicker_to.Value); string content = File.ReadAllText(saveFileDialog1.FileName); richTextBox1.Text = content; }
private void btn_printStatistic_Click(object sender, EventArgs e) { UnityController uc = new UnityController(); SaveFileDialog saveFileDialog1 = new SaveFileDialog(); saveFileDialog1.InitialDirectory = @"C:\"; saveFileDialog1.FileName = ".txt"; saveFileDialog1.CheckFileExists = false; saveFileDialog1.CheckPathExists = true; saveFileDialog1.DefaultExt = "txt"; saveFileDialog1.Filter = "Text files (*.txt)|*.txt|All files (*.*)|*.*"; saveFileDialog1.FilterIndex = 2; saveFileDialog1.RestoreDirectory = true; if (saveFileDialog1.ShowDialog() == DialogResult.OK) { uc.ShowSalesStatistics(saveFileDialog1.FileName, dateTimePicker_from.Value, dateTimePicker_to.Value); MessageBox.Show("Din fil er nu gemt på den valgte destination"); } else { MessageBox.Show("Din fil blev ikke gemt. Du skal oprette en textfil og vælge den i promptvinduet."); } }