public void Inject(UnitSpawnController unitSpawnController, GameController gameController, DiContainer diContainer) { _diContainer = diContainer; _unitSpawnController = unitSpawnController; _gameController = gameController; }
void OnMouseEnter() { myRenderer.color = new Color(0.7f, 0.7f, 0.7f, 0.5f); currentSpawnArea = this; }
void OnMouseExit() { myRenderer.color = Color.white; currentSpawnArea = null; }
public void Inject(UnitSpawnController unitSpawnController, GameController gameController) { _gameController = gameController; _unitSpawnController = unitSpawnController; }