public void SetContents(string contents, double value) { if (upgradeCost <= value) { purchaseButton.interactable = true; } contentsText.text = string.Format(contentsText.text, contents); purchaseText.text = string.Format(purchaseText.text, UnitSetter.GetUnitString(upgradeCost)); }
public void ShowAttack(double attack) { AttackText.text = UnitSetter.GetUnitString(attack); }
public void ShowMoney(double money) { MoneyText.text = UnitSetter.GetUnitString(money); ShopElemts[0].SetContents("1", money); ShopElemts[1].SetContents("1", money); }
public void SetUp(string title, string contents) { titleText.text = title; contentsText.text = string.Format(contentsText.text, contents); purchaseText.text = string.Format(purchaseText.text, UnitSetter.GetUnitString(upgradeCost)); }