/// <summary> /// 新增 /// </summary> public override int EntityAdd() { UnitRule rule = new UnitRule(); Unit entity = EntityGet(); rule.RAdd(entity); return(entity.ID); }
/// <summary> /// 新增 /// </summary> public override int EntityAdd() { UnitRule rule = new UnitRule(); Unit entity = EntityGet(); rule.RAdd(entity); return(entity.ID); }