Пример #1
0
        public void GetAttackScore_ShouldCalculateCorrectScore(
            [FrozenMock] UnitModFactory unitModFactory,
            ICombatObject attacker,
            ICombatObject target,
            BattleFormulas battleFormulas)
        {
            attacker.AttackBonus(target).Returns(0.2m);
            attacker.Stats.Base.Weapon.Returns(WeaponType.Bow);
            target.Stats.Base.Armor.Returns(ArmorType.Machine);
            attacker.Type.Returns <ushort>(1);
            target.Type.Returns <ushort>(2);
            unitModFactory.GetModifier(1, 2).Returns(1.25);

            var score = battleFormulas.GetAttackScore(attacker, target, 1);

            score.Should().Be(1.5m);
        }
Пример #2
0
 public BattleFormulas(UnitModFactory unitModFactory, UnitFactory unitFactory, IObjectTypeFactory objectTypeFactory)
 {
     this.unitModFactory    = unitModFactory;
     this.unitFactory       = unitFactory;
     this.objectTypeFactory = objectTypeFactory;
 }