public void FindClosestGermanUnitOffsetNoGermanUnits() { IocContainer.Setup(); UnitList units = new UnitList(new BattleCalculator(new DieRoller()), new TerrainMap(new ShortestPath())); units.Add(2, 2, 0, NATIONALITY.USA); units.Add(3, 3, 0, NATIONALITY.USA); units.Add(4, 4, 0, NATIONALITY.USA); int closestUnit = units.FindClosestUnit(1, 1, NATIONALITY.Germany); Assert.Equal(-1, closestUnit); }