internal string SaveUnit(UnitDto posunit) { int sucses = 0; try { dbentities.pos_unit.Add(posunit.Map()); sucses = dbentities.SaveChanges(); } catch (Exception exception) { return(exception.Message); } if (sucses == 1) { return("save correctly"); } else { return("some thing went wrong"); } }
public static Unit BuildUnit(UnitDto unitDto) => unitDto.Map <UnitDto, Unit>();