public void ContinueNextUnmatched(Context context) { if (unmatched.Count == 0) { succ.Continue(context, fail); return; } if (context.Contents.Count == 0) { // We ran out elements, but we still have some unmatched Unilog.Notice(this, "Ran out of tokens before input"); fail.Fail("Ran out of tokens before matched all input", succ); return; } MatchAgainst(salience, context, unmatched[0], unmatched.GetRange(1, unmatched.Count - 1), succ, fail); }
public override bool Evaluate() { List <IContent> contents = context.Contents; if (contents.Count == 0) { Unilog.Notice(this, "Ran out of template before input"); fail.Fail("Ran out of tokens before matched all input", succ); return(true); } // Does our first element match the whole thing? IContent first = contents[0]; //Console.WriteLine("Match " + first.Name + " against " + input.Text + " + " + unmatched.Count); // always consider dropping interjections IFailure myfail = fail; if (input.Part == "UH") { IFailure skipfail; if (unmatched.Count == 0) { // then fail becomes success! skipfail = new ContinueCodelet(salience, context, succ, fail); } else { Matcher matchskip = new Matcher(salience, unmatched[0], unmatched.GetRange(1, unmatched.Count - 1), succ); skipfail = new ContinueCodelet(salience, context, matchskip, fail); } myfail = skipfail; } if (first.Name == "*") { // Failure state has the first POS eaten by the star StarEater eater = new StarEater(coderack, salience, this, StarUtilities.NextStarName(context, "*"), true); if (context.Contents.Count == 1) { // We ran out elements, but we still have some unmatched coderack.AddCodelet(eater, "Evaluate *"); return(true); } else { MatchAgainst(salience, context.ChildRange(1), input, unmatched, succ, eater); return(true); } } else if (first.Name == "_") { StarEater eater = new StarEater(coderack, salience, this, StarUtilities.NextStarName(context, "_"), true); coderack.AddCodelet(eater, "Evaluate _"); return(true); } else if (first.Name == "%opt") { // Try with, and if that fails, do without int end = context.Contents.IndexOf(Special.EndDelimSpecial); if (end == -1) { // It's all optional-- but on fail return to match to ensure blank Context without = new Context(context, new List <IContent>()); Evaluator evalfail = MakeMatcherContinue(salience, without, input, unmatched, succ); IFailure withoutfail = new ContinueCodelet(salience, without, evalfail, myfail); Context with = new Context(context, context.Contents.GetRange(1, context.Contents.Count - 1)); Matcher.MatchAgainst(salience, with, input, unmatched, succ, withoutfail); } else { Context without = new Context(context, context.Contents.GetRange(end + 1, context.Contents.Count - (end + 1))); Evaluator evalfail = MakeMatcherContinue(salience, without, input, unmatched, succ); IFailure withoutfail = new ContinueCodelet(salience, without, evalfail, myfail); Context with = new Context(context, context.Contents.GetRange(1, end - 1)); with.Contents.AddRange(without.Contents); Matcher.MatchAgainst(salience, with, input, unmatched, succ, withoutfail); } return(true); } else if (first is Variable) { if (((Variable)first).Match(context, input)) { ContinueNextUnmatched(context.ChildRange(1)); return(true); } else if (input.IsLeaf) { // we didn't match-- fail! Unilog.Notice(this, first.Name + " does not match " + input.Text); fail.Fail("Initial variable didn't match", succ); return(true); } else { GroupPhrase groupPhrase = new GroupPhrase(input); unmatched.InsertRange(0, groupPhrase.GetRange(1)); // Call again with the same evaluated first argument Matcher matchrest = new Matcher(salience, groupPhrase.GetBranch(0), unmatched, succ); matchrest.Continue(context, myfail); return(true); } } else if (first is Value && ((Value)first).Data is MatchProduceAgent) { IContinuation mysucc = succ; // Check if we have values to match later if (unmatched.Count != 0) { mysucc = MakeNextUnmatchedContinue(mysucc); } ContextAppender appender = new ContextAppender(salience, context, -1, mysucc); MatchProduceAgent agent = (MatchProduceAgent)((Value)first).Data; context.Map["$check"] = input; ContinueToCallAgent codelet = new ContinueToCallAgent(agent, appender); IFailure deepenfail = myfail; if (!input.IsLeaf) { // Continue to deeper GroupPhrase groupPhrase = new GroupPhrase(input); unmatched.InsertRange(0, groupPhrase.GetRange(1)); // Call again with the same evaluated first argument Matcher matchrest = new Matcher(salience, groupPhrase.GetBranch(0), unmatched, succ); deepenfail = new FailToContinue(context, matchrest, myfail); } codelet.Continue(context, deepenfail); return(true); } if (first is Word && input.IsLeaf) { WordComparer comparer = (WordComparer)context.LookupSimple("$Compare"); if (comparer.Match(input.Text, first.Name)) { ContinueNextUnmatched(context.ChildRange(1)); return(true); } else { // failure! fail.Fail(string.Format("Pattern [{0}] does not match [{1}]", first.Name, input.Text), succ); return(true); } } else if (first is Word) { GroupPhrase groupPhrase = new GroupPhrase(input); unmatched.InsertRange(0, groupPhrase.GetRange(1)); Matcher matchcont = new Matcher(salience, groupPhrase.GetBranch(0), unmatched, succ); matchcont.Continue(context, myfail); return(true); } // We can't handle this! fail fail.Fail("Unknown first element", succ); return(true); }