static int _m_MemoryStreamNewBlockCreated(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Microsoft.IO.RecyclableMemoryStreamManager.Events gen_to_be_invoked = (Microsoft.IO.RecyclableMemoryStreamManager.Events)translator.FastGetCSObj(L, 1); { long _smallPoolInUseBytes = LuaAPI.lua_toint64(L, 2); gen_to_be_invoked.MemoryStreamNewBlockCreated(_smallPoolInUseBytes); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetLength(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.IO.FileStream gen_to_be_invoked = (System.IO.FileStream)translator.FastGetCSObj(L, 1); { long _value = LuaAPI.lua_toint64(L, 2); gen_to_be_invoked.SetLength(_value); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetLong(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LitJson.JsonMockWrapper gen_to_be_invoked = (LitJson.JsonMockWrapper)translator.FastGetCSObj(L, 1); { long _val = LuaAPI.lua_toint64(L, 2); gen_to_be_invoked.SetLong(_val); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); CustomDataStruct.StreamBuffer gen_to_be_invoked = (CustomDataStruct.StreamBuffer)translator.FastGetCSObj(L, 1); { long _offset = LuaAPI.lua_toint64(L, 2); gen_to_be_invoked.SetPosition(_offset); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_TestLong(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Tutorial.DrivenClass __cl_gen_to_be_invoked = (Tutorial.DrivenClass)translator.FastGetCSObj(L, 1); try { { long n = LuaAPI.lua_toint64(L, 2); ulong __cl_gen_ret = __cl_gen_to_be_invoked.TestLong(n); LuaAPI.lua_pushuint64(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_WriteTimestamp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MongoDB.Bson.IO.BsonBinaryWriter gen_to_be_invoked = (MongoDB.Bson.IO.BsonBinaryWriter)translator.FastGetCSObj(L, 1); { long _value = LuaAPI.lua_toint64(L, 2); gen_to_be_invoked.WriteTimestamp(_value); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Remove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.WService gen_to_be_invoked = (DCET.Model.WService)translator.FastGetCSObj(L, 1); { long _id = LuaAPI.lua_toint64(L, 2); gen_to_be_invoked.Remove(_id); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Create_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { long _time = LuaAPI.lua_toint64(L, 1); int _memory = LuaAPI.xlua_tointeger(L, 2); string _name = LuaAPI.lua_tostring(L, 3); MikuLuaProfiler.Sample gen_ret = MikuLuaProfiler.Sample.Create(_time, _memory, _name); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_RemoveSceneObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.SceneMgr gen_to_be_invoked = (UnityMMO.SceneMgr)translator.FastGetCSObj(L, 1); { long _uid = LuaAPI.lua_toint64(L, 2); gen_to_be_invoked.RemoveSceneObject(_uid); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_UpdateLooksInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.RoleMgr gen_to_be_invoked = (UnityMMO.RoleMgr)translator.FastGetCSObj(L, 1); { long _uid = LuaAPI.lua_toint64(L, 2); UnityMMO.RoleLooksInfo _info; translator.Get(L, 3, out _info); gen_to_be_invoked.UpdateLooksInfo(_uid, _info); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.RoleMgr gen_to_be_invoked = (UnityMMO.RoleMgr)translator.FastGetCSObj(L, 1); { long _uid = LuaAPI.lua_toint64(L, 2); string _name = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.SetName(_uid, _name); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Unlock(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.IO.FileStream gen_to_be_invoked = (System.IO.FileStream)translator.FastGetCSObj(L, 1); { long _position = LuaAPI.lua_toint64(L, 2); long _length = LuaAPI.lua_toint64(L, 3); gen_to_be_invoked.Unlock(_position, _length); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Add(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.CoroutineLockQueueType gen_to_be_invoked = (DCET.Model.CoroutineLockQueueType)translator.FastGetCSObj(L, 1); { long _key = LuaAPI.lua_toint64(L, 2); DCET.Model.CoroutineLockQueue _coroutineLockQueue = (DCET.Model.CoroutineLockQueue)translator.GetObject(L, 3, typeof(DCET.Model.CoroutineLockQueue)); gen_to_be_invoked.Add(_key, _coroutineLockQueue); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetRepeatedTimer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.TimerComponent gen_to_be_invoked = (DCET.Model.TimerComponent)translator.FastGetCSObj(L, 1); { long _id = LuaAPI.lua_toint64(L, 2); DCET.Model.RepeatedTimer gen_ret = gen_to_be_invoked.GetRepeatedTimer(_id); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.FightFlyWord gen_to_be_invoked = (UnityMMO.FightFlyWord)translator.FastGetCSObj(L, 1); { long _num = LuaAPI.lua_toint64(L, 2); long _flag = LuaAPI.lua_toint64(L, 3); gen_to_be_invoked.SetData(_num, _flag); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Awake(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.RepeatedTimer gen_to_be_invoked = (DCET.Model.RepeatedTimer)translator.FastGetCSObj(L, 1); { long _repeatedTime = LuaAPI.lua_toint64(L, 2); System.Action _callback = translator.GetDelegate <System.Action>(L, 3); gen_to_be_invoked.Awake(_repeatedTime, _callback); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Awake(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ETCancellationTokenSourceAwake2System gen_to_be_invoked = (DCET.Model.ETCancellationTokenSourceAwake2System)translator.FastGetCSObj(L, 1); { DCET.Model.ETCancellationTokenSource _self = (DCET.Model.ETCancellationTokenSource)translator.GetObject(L, 2, typeof(DCET.Model.ETCancellationTokenSource)); long _afterTimeCancel = LuaAPI.lua_toint64(L, 3); gen_to_be_invoked.Awake(_self, _afterTimeCancel); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_CallLuaFuncNum(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); XLuaFramework.CSLuaBridge gen_to_be_invoked = (XLuaFramework.CSLuaBridge)translator.FastGetCSObj(L, 1); { int _funcID = LuaAPI.xlua_tointeger(L, 2); long _arge1 = LuaAPI.lua_toint64(L, 3); gen_to_be_invoked.CallLuaFuncNum(_funcID, _arge1); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_UdpAuth(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Maria.Context __cl_gen_to_be_invoked = (Maria.Context)translator.FastGetCSObj(L, 1); try { { long session = LuaAPI.lua_toint64(L, 2); string ip = LuaAPI.lua_tostring(L, 3); int port = LuaAPI.xlua_tointeger(L, 4); __cl_gen_to_be_invoked.UdpAuth(session, ip, port); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_CancelAfter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.ETCancellationTokenSource gen_to_be_invoked = (DCET.Model.ETCancellationTokenSource)translator.FastGetCSObj(L, 1); { long _afterTimeCancel = LuaAPI.lua_toint64(L, 2); DCET.Model.ETVoid gen_ret = gen_to_be_invoked.CancelAfter(_afterTimeCancel); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.BS __cl_gen_to_be_invoked = (BattleServer.BS)translator.FastGetCSObj(L, 1); { long elapsed = LuaAPI.lua_toint64(L, 2); long dt = LuaAPI.lua_toint64(L, 3); __cl_gen_to_be_invoked.Update(elapsed, dt); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_AddToTimeId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.TimerComponent gen_to_be_invoked = (DCET.Model.TimerComponent)translator.FastGetCSObj(L, 1); { long _tillTime = LuaAPI.lua_toint64(L, 2); long _id = LuaAPI.lua_toint64(L, 3); gen_to_be_invoked.AddToTimeId(_tillTime, _id); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetSceneObjTypeByUID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.SceneMgr gen_to_be_invoked = (UnityMMO.SceneMgr)translator.FastGetCSObj(L, 1); { long _uid = LuaAPI.lua_toint64(L, 2); UnityMMO.SceneObjectType gen_ret = gen_to_be_invoked.GetSceneObjTypeByUID(_uid); translator.PushUnityMMOSceneObjectType(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetChannel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.KService gen_to_be_invoked = (DCET.Model.KService)translator.FastGetCSObj(L, 1); { long _id = LuaAPI.lua_toint64(L, 2); DCET.Model.AChannel gen_ret = gen_to_be_invoked.GetChannel(_id); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Run(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.INumericWatcher gen_to_be_invoked = (DCET.Model.INumericWatcher)translator.FastGetCSObj(L, 1); { long _id = LuaAPI.lua_toint64(L, 2); int _value = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.Run(_id, _value); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_TestLong(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DrivenClass gen_to_be_invoked = (DrivenClass)translator.FastGetCSObj(L, 1); { long _n = LuaAPI.lua_toint64(L, 2); ulong gen_ret = gen_to_be_invoked.TestLong(_n); LuaAPI.lua_pushuint64(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Awake(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.CoroutineLock gen_to_be_invoked = (DCET.Model.CoroutineLock)translator.FastGetCSObj(L, 1); { DCET.Model.CoroutineLockType _type; translator.Get(L, 2, out _type); long _k = LuaAPI.lua_toint64(L, 3); gen_to_be_invoked.Awake(_type, _k); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetSkillCD(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityMMO.SkillManager gen_to_be_invoked = (UnityMMO.SkillManager)translator.FastGetCSObj(L, 1); { int _skillID = LuaAPI.xlua_tointeger(L, 2); long _endTime = LuaAPI.lua_toint64(L, 3); gen_to_be_invoked.SetSkillCD(_skillID, _endTime); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_IsRegister(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.EventSystem gen_to_be_invoked = (DCET.Model.EventSystem)translator.FastGetCSObj(L, 1); { long _instanceId = LuaAPI.lua_toint64(L, 2); bool gen_ret = gen_to_be_invoked.IsRegister(_instanceId); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ContainsKey(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.CoroutineLockQueueType gen_to_be_invoked = (DCET.Model.CoroutineLockQueueType)translator.FastGetCSObj(L, 1); { long _key = LuaAPI.lua_toint64(L, 2); bool gen_ret = gen_to_be_invoked.ContainsKey(_key); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }