public static void Draw(AudioNode node) { UndoHandler.CheckUndo(new UnityEngine.Object[] { node, node.NodeData }, "Random Data Node Change"); node.Name = EditorGUILayout.TextField("Name", node.Name); NodeTypeDataDrawer.Draw(node); EditorGUILayout.Separator(); if (node.NodeData.SelectedArea == 0) { EditorGUILayout.BeginVertical(); EditorGUILayout.LabelField("Weights"); for (int i = 0; i < node.Children.Count; ++i) { var child = node.Children[i]; var weights = (node.NodeData as RandomData).weights; EditorGUILayout.BeginHorizontal(); weights[i] = EditorGUILayout.IntSlider(child.Name, weights[i], 0, 100); EditorGUILayout.EndHorizontal(); } EditorGUILayout.EndVertical(); } UndoHandler.CheckGUIChange(); }
public static void Draw(AudioNode node) { UndoHandler.CheckUndo(new UnityEngine.Object[] { node, node.NodeData }); node.Name = EditorGUILayout.TextField("Name", node.Name); NodeTypeDataDrawer.Draw(node); UndoHandler.CheckGUIChange(); }
public static void Draw(AudioBankLink node) { UndoHandler.CheckUndo(node); //UndoCheck.Instance.CheckUndo(node, "Audio Bank:" + node.Name); EditorGUILayout.BeginVertical(); node.Name = EditorGUILayout.TextField("Name", node.Name); if (node.Type != AudioBankTypes.Folder) { EditorGUILayout.IntField("ID", node.GUID); EditorGUILayout.Separator(); node.AutoLoad = EditorGUILayout.Toggle("Auto load", node.AutoLoad); } Rect lastArea = GUILayoutUtility.GetLastRect(); lastArea.y += 28; lastArea.width = 200; if (GUI.Button(lastArea, "Find Folders using this bank")) { EditorWindow.GetWindow <AudioWindow>().Find(audioNode => AudioBankWorker.GetParentBank(audioNode) != node); } EditorGUILayout.EndVertical(); //UndoCheck.Instance.CheckDirty(node); UndoHandler.CheckGUIChange(); }
public static void Draw(AudioNode node) { UndoHandler.CheckUndo(new Object[] { node, node.NodeData }); node.Name = EditorGUILayout.TextField("Name", node.Name); UndoHandler.CheckGUIChange(); EditorGUILayout.Separator(); AudioData audio = node.NodeData as AudioData; var clip = (AudioClip)EditorGUILayout.ObjectField(audio.Clip, typeof(AudioClip), false); if (clip != audio.EditorClip) //Assign new clip { Undo.RegisterUndo(new Object[] { node.NodeData, AudioBankWorker.GetParentBank(node).LazyBankFetch }, "Changed " + node.Name + " Clip"); audio.EditorClip = clip; AudioBankWorker.SwapClipInBank(node, clip); } NodeTypeDataDrawer.Draw(node); }
protected EditboxBase(string type, string name) : base(type, name) { _readOnly = false; _textMaskingEnabled = false; _maskCodePoint = '*'; _maxTextLen = Int32.MaxValue; _caretPos = 0; _selectionStart = 0; _selectionEnd = 0; _dragging = false; AddEditboxBaseProperties(); // override default and disable text parsing d_textParsingEnabled = false; // ban the property too, since this being off is not optional. BanPropertyFromXML("TextParsingEnabled"); _undoHandler = new UndoHandler(this); }
// Ensure that the instance is destroyed when the game is stopped in the editor. void OnApplicationQuit() { s_Instance = null; }
public ExcelGrid(ExcelGridControl gridControl, int RowHeight, StringBuilder log, bool moveOptimiseEnabled, TextBox largeTextBox, TextBlock largeTextArea) { GridControl = gridControl; GridControl.Setup(this); EnableAdd = true; Editable = true; MoveOptimiseEnabled = moveOptimiseEnabled; moveOptimise = new MoveOptimiseHandler(this, moveOptimiseEnabled); SelectHandler = new SelectHandler(this); EditControlsHandler = new EditControlsHandler(this); StatusHandler = new StatusHandler(this); InteractionHandler = new InteractionHandler(this); cellNavigationHandler = new CellNavigationHandler(this); ClipboardHandler = new ClipboardHandler(this); FilterHandler = new FilterHandler(this); LargeTextHandler = new LargeTextHandler(largeTextBox, largeTextArea); UndoHandler = new UndoHandler(this); ScrollProximityHandler = new ScrollProximityHandler(this); DisplayColumnSpacer = true; AllowInserts = true; rowHeight = RowHeight; Rows = new List<RowHandler>(); Log = log; if (DesignerProperties.IsInDesignTool == false) { HtmlPage.RegisterScriptableObject("ExcelGrid", this); } InvalidRows = new List<RowHandler>(); UpdatingRows = new List<RowHandler>(); }
// This is f*****g performance not-wise if slicing was possible I would be so happy private void Merge(object sender, EventArgs e) { DocumentForm doc = mainForm.ActiveDocument as DocumentForm; if (doc == null) { return; } int index = (int)numericUpDown_frameIndex.Value, pic = (int)numericUpDown_pic.Value, next; int.TryParse(textBox_next.Text, out next); using (UndoHandler undoHandler = new UndoHandler(doc.Scintilla)) { for (int i = doc.Scintilla.Text.IndexOf("<frame>"), j = doc.Scintilla.Text.IndexOf("<frame_end>", i + 7); i >= 0 && j >= 0; i = doc.Scintilla.Text.IndexOf("<frame>", i + 7), j = doc.Scintilla.Text.IndexOf("<frame_end>", i + 7)) { var frameRange = doc.Scintilla.GetRange(i, j + 11); string frame = frameRange.Text; GroupCollection match = Regex.Match(frame, LF2DataUtils.Pattern.frame).Groups; int num; try { num = int.Parse(match[1].Value); } catch (Exception ex) { mainForm.formEventLog.Error(new LF2.IDE.LF2DataUtils.DataSyntaxException("Frame index could not be read\r\nFrame starting at line: " + doc.Scintilla.Lines.FromPosition(i).Number, ex), "Data Syntax Error"); return; } if (num >= numericUpDown_rangeStart.Value && num <= numericUpDown_rangeEnd.Value) { LF2DataUtils.Frame frameDat; try { frameDat = LF2DataUtils.ReadFrame(frame); } catch (LF2DataUtils.DataSyntaxException ex) { mainForm.formEventLog.Error(ex, "Data Syntax Error"); return; } if (checkBoxMerge_index.CheckState == CheckState.Checked) { frameDat.index = index; } if (checkBoxMerge_caption.CheckState == CheckState.Checked || checkBoxMerge_caption.CheckState == CheckState.Indeterminate && frameDat.caption != null) { frameDat.caption = comboBox_caption.Text; } if (checkBoxMerge_pic.CheckState == CheckState.Checked || checkBoxMerge_pic.CheckState == CheckState.Indeterminate && frameDat.pic.HasValue) { frameDat.pic = pic; } if (checkBoxMerge_state.CheckState == CheckState.Checked || checkBoxMerge_state.CheckState == CheckState.Indeterminate && frameDat.state.HasValue) { frameDat.state = int.Parse(comboBox_state.Text); } if (checkBoxMerge_wait.CheckState == CheckState.Checked || checkBoxMerge_wait.CheckState == CheckState.Indeterminate && frameDat.wait.HasValue) { frameDat.wait = int.Parse(textBox_wait.Text); } if (checkBoxMerge_next.CheckState == CheckState.Checked || checkBoxMerge_next.CheckState == CheckState.Indeterminate && frameDat.next.HasValue) { frameDat.next = next; } if (checkBoxMerge_dvx.CheckState == CheckState.Checked || checkBoxMerge_dvx.CheckState == CheckState.Indeterminate && frameDat.dvx.HasValue) { frameDat.dvx = int.Parse(textBox_dvx.Text); } if (checkBoxMerge_dvy.CheckState == CheckState.Checked || checkBoxMerge_dvy.CheckState == CheckState.Indeterminate && frameDat.dvy.HasValue) { frameDat.dvy = int.Parse(textBox_dvy.Text); } if (checkBoxMerge_dvz.CheckState == CheckState.Checked || checkBoxMerge_dvz.CheckState == CheckState.Indeterminate && frameDat.dvz.HasValue) { frameDat.dvz = int.Parse(textBox_dvz.Text); } if (checkBoxMerge_centerx.CheckState == CheckState.Checked || checkBoxMerge_centerx.CheckState == CheckState.Indeterminate && frameDat.centerx.HasValue) { frameDat.centerx = int.Parse(textBox_centerx.Text); } if (checkBoxMerge_centery.CheckState == CheckState.Checked || checkBoxMerge_centery.CheckState == CheckState.Indeterminate && frameDat.centery.HasValue) { frameDat.centery = int.Parse(textBox_centery.Text); } if (checkBoxMerge_hit_a.CheckState == CheckState.Checked || checkBoxMerge_hit_a.CheckState == CheckState.Indeterminate && frameDat.hit_a.HasValue) { frameDat.hit_a = int.Parse(textBox_hit_a.Text); } if (checkBoxMerge_hit_d.CheckState == CheckState.Checked || checkBoxMerge_hit_d.CheckState == CheckState.Indeterminate && frameDat.hit_d.HasValue) { frameDat.hit_d = int.Parse(textBox_hit_d.Text); } if (checkBoxMerge_hit_Da.CheckState == CheckState.Checked || checkBoxMerge_hit_Da.CheckState == CheckState.Indeterminate && frameDat.hit_Da.HasValue) { frameDat.hit_Da = int.Parse(textBox_hit_Da.Text); } if (checkBoxMerge_hit_Dj.CheckState == CheckState.Checked || checkBoxMerge_hit_Dj.CheckState == CheckState.Indeterminate && frameDat.hit_Dj.HasValue) { frameDat.hit_Dj = int.Parse(textBox_hit_Dj.Text); } if (checkBoxMerge_hit_Fa.CheckState == CheckState.Checked || checkBoxMerge_hit_Fa.CheckState == CheckState.Indeterminate && frameDat.hit_Fa.HasValue) { frameDat.hit_Fa = int.Parse(textBox_hit_Fa.Text); } if (checkBoxMerge_hit_Fj.CheckState == CheckState.Checked || checkBoxMerge_hit_Fj.CheckState == CheckState.Indeterminate && frameDat.hit_Fj.HasValue) { frameDat.hit_Fj = int.Parse(textBox_hit_Fj.Text); } if (checkBoxMerge_hit_j.CheckState == CheckState.Checked || checkBoxMerge_hit_j.CheckState == CheckState.Indeterminate && frameDat.hit_j.HasValue) { frameDat.hit_j = int.Parse(textBox_hit_j.Text); } if (checkBoxMerge_hit_ja.CheckState == CheckState.Checked || checkBoxMerge_hit_ja.CheckState == CheckState.Indeterminate && frameDat.hit_ja.HasValue) { frameDat.hit_ja = int.Parse(textBox_hit_ja.Text); } if (checkBoxMerge_hit_Ua.CheckState == CheckState.Checked || checkBoxMerge_hit_Ua.CheckState == CheckState.Indeterminate && frameDat.hit_Ua.HasValue) { frameDat.hit_Ua = int.Parse(textBox_hit_Ua.Text); } if (checkBoxMerge_hit_Uj.CheckState == CheckState.Checked || checkBoxMerge_hit_Uj.CheckState == CheckState.Indeterminate && frameDat.hit_Uj.HasValue) { frameDat.hit_Uj = int.Parse(textBox_hit_Uj.Text); } if (checkBoxMerge_sound.CheckState == CheckState.Checked || checkBoxMerge_sound.CheckState == CheckState.Indeterminate && frameDat.sound != null) { frameDat.sound = textBox_sound.Text; } frameRange.Text = frameDat.ToString(); if (checkBoxInc_index.Checked) { index++; } if (checkBoxInc_pic.Checked) { pic++; } if (checkBoxInc_next.Checked) { next++; } } } } }
public static void Draw(AudioNode node) { EditorGUILayout.BeginVertical(); UndoHandler.CheckUndo(new UnityEngine.Object[] { node, node.NodeData }); node.Name = EditorGUILayout.TextField("Name", node.Name); UndoHandler.CheckGUIChange(); if (node.Type != AudioNodeType.Root) { bool overrideparent = EditorGUILayout.Toggle("Override Parent", node.OverrideParentBank); if (overrideparent != node.OverrideParentBank) { AudioBankWorker.ChangeBankOverriding(node); } } else { EditorGUILayout.LabelField(""); //To fill out the area from the toggle } if (node.OverrideParentBank == false && node.Type != AudioNodeType.Root) { GUI.enabled = false; } EditorGUILayout.BeginHorizontal(); var parentLink = FindParentBank(node); if (node.OverrideParentBank) { if (node.BankLink != null) { EditorGUILayout.LabelField("Bank", node.BankLink.GetName); } else { EditorGUILayout.LabelField("Bank", "Missing Bank, using parent bank" + parentLink.GetName); } } else { EditorGUILayout.LabelField("Using Bank", parentLink.GetName); } bool wasEnabled = GUI.enabled; GUI.enabled = true; if (GUILayout.Button("Find", GUILayout.Width(50))) { EditorWindow.GetWindow <AuxWindow>().FindBank(parentLink); } Rect findArea = GUILayoutUtility.GetLastRect(); findArea.y += 20; if (GUI.Button(findArea, "Find")) { EditorWindow.GetWindow <AuxWindow>().FindBank(node.BankLink); } GUI.enabled = wasEnabled; GUILayout.Button("Drag new bank here", GUILayout.Width(140)); var newBank = HandleDragging(GUILayoutUtility.GetLastRect()); if (newBank != null) { if (node.OverrideParentBank) { AudioBankWorker.SetNewBank(node, newBank); } else { node.BankLink = newBank; } } GUI.enabled = true; EditorGUILayout.EndHorizontal(); GUI.enabled = false; EditorGUILayout.LabelField("Node Bank", node.BankLink.GetName); GUI.enabled = true; EditorGUILayout.EndVertical(); }