public static void MoveCameraY(int y) { Ultraviolet.Graphics.Viewport viewport = _context.GetGraphics().GetViewport(); viewport.Y = viewport.Y + y; _context.GetGraphics().SetViewport(viewport); }
public static void MoveCameraHeight(int height) { Ultraviolet.Graphics.Viewport viewport = _context.GetGraphics().GetViewport(); viewport.Height = viewport.Height + height; _context.GetGraphics().SetViewport(viewport); }
public static void ChangeHeight(int height) { Ultraviolet.Graphics.Viewport viewport = _context.GetGraphics().GetViewport(); viewport.Height = height; _context.GetGraphics().SetViewport(viewport); }
public static void MoveCameraX(int x) { Ultraviolet.Graphics.Viewport viewport = _context.GetGraphics().GetViewport(); viewport.X = viewport.X + x; _context.GetGraphics().SetViewport(viewport); }
public static void ChangeMinDepth(int Mindepth) { Ultraviolet.Graphics.Viewport viewport = _context.GetGraphics().GetViewport(); viewport.MinDepth = Mindepth; _context.GetGraphics().SetViewport(viewport); }
public static void ChangePositionY(int y) { Ultraviolet.Graphics.Viewport viewport = _context.GetGraphics().GetViewport(); viewport.Y = y; _context.GetGraphics().SetViewport(viewport); }
public void MoveCameraHeight(UltravioletContext context, int height) { Ultraviolet.Graphics.Viewport viewport = Ultraviolet.GetGraphics().GetViewport(); viewport.Height = viewport.Height + height; context.GetGraphics().SetViewport(viewport); }
public void MoveCameraY(UltravioletContext context, int y) { Ultraviolet.Graphics.Viewport viewport = Ultraviolet.GetGraphics().GetViewport(); viewport.Y = viewport.Y + y; context.GetGraphics().SetViewport(viewport); }
public void MoveCameraX(UltravioletContext context, int x) { Ultraviolet.Graphics.Viewport viewport = Ultraviolet.GetGraphics().GetViewport(); viewport.X = viewport.X + x; context.GetGraphics().SetViewport(viewport); }
public void ChangeHeight(UltravioletContext context, int height) { Ultraviolet.Graphics.Viewport viewport = Ultraviolet.GetGraphics().GetViewport(); viewport.Height = height; context.GetGraphics().SetViewport(viewport); }
public void ChangePositionY(UltravioletContext context, int y) { Ultraviolet.Graphics.Viewport viewport = Ultraviolet.GetGraphics().GetViewport(); viewport.Y = y; context.GetGraphics().SetViewport(viewport); }
public void ChangeMinDepth(UltravioletContext context, int Mindepth) { Ultraviolet.Graphics.Viewport viewport = Ultraviolet.GetGraphics().GetViewport(); viewport.MinDepth = Mindepth; context.GetGraphics().SetViewport(viewport); }
public static void CreateViewPort(Rectangle rec) { Ultraviolet.Graphics.Viewport viewport = new Ultraviolet.Graphics.Viewport(rec); _context.GetGraphics().SetViewport(viewport); }