public void MaxHitPointsFlooredByHitPoints()
        {
            Ultima4CharacterData character = new Ultima4CharacterData();

            character.HitPoints    = 100;
            character.MaxHitPoints = 50;
        }
Пример #2
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        public void Ctor()
        {
            Ultima4CharacterData character = new Ultima4CharacterData();

            Assert.AreEqual("", character.Name);
            Assert.AreEqual(U4Sex.Female, character.Sex);
            Assert.AreEqual(U4Class.Mage, character.Class);
            Assert.AreEqual(U4Health.Good, character.Health);
            Assert.AreEqual(0, character.HitPoints);
            Assert.AreEqual(100, character.MaxHitPoints);
            Assert.AreEqual(0, character.Experience);
            Assert.AreEqual(0, character.Strength);
            Assert.AreEqual(0, character.Dexterity);
            Assert.AreEqual(0, character.Intelligence);
            Assert.AreEqual(0, character.MagicPoints);
            Assert.AreEqual(U4Weapons.Hands, character.Weapon);
            Assert.AreEqual(U4Armor.Skin, character.Armor);
        }
        public void HitPointsCappedByMaxHitPoints()
        {
            Ultima4CharacterData character = new Ultima4CharacterData();

            character.HitPoints = 200;
        }