static Animations()
 {
     Animations.m_FileIndex = new Ultima.FileIndex("Anim.idx", "Anim.mul", 262144, 6);
     Animations.m_FileIndex2 = new Ultima.FileIndex("Anim2.idx", "Anim2.mul", 65536, -1);
     Animations.m_FileIndex3 = new Ultima.FileIndex("Anim3.idx", "Anim3.mul", 131072, -1);
 }
Пример #2
0
 static Gumps()
 {
     Gumps.m_FileIndex = new Ultima.FileIndex("Gumpidx.mul", "Gumpart.mul", 65536, 12);
 }
Пример #3
0
 static Animations()
 {
     Animations.m_FileIndex  = new Ultima.FileIndex("Anim.idx", "Anim.mul", 262144, 6);
     Animations.m_FileIndex2 = new Ultima.FileIndex("Anim2.idx", "Anim2.mul", 65536, -1);
     Animations.m_FileIndex3 = new Ultima.FileIndex("Anim3.idx", "Anim3.mul", 131072, -1);
 }
Пример #4
0
 static Textures()
 {
     Textures.m_FileIndex = new Ultima.FileIndex("Texidx.mul", "Texmaps.mul", 4096, 10);
 }
 static Textures()
 {
     Textures.m_FileIndex = new Ultima.FileIndex("Texidx.mul", "Texmaps.mul", 4096, 10);
 }
Пример #6
0
 static Art()
 {
     Art.m_FileIndex = new Ultima.FileIndex("Artidx.mul", "Art.mul", 65536, 4);
     Art.m_Cache = new Bitmap[65536];
 }
Пример #7
0
 static Art()
 {
     Art.m_FileIndex = new Ultima.FileIndex("Artidx.mul", "Art.mul", 65536, 4);
     Art.m_Cache     = new Bitmap[65536];
 }
Пример #8
0
 static Multis()
 {
     Multis.m_Components = new MultiComponentList[16384];
     Multis.m_FileIndex  = new Ultima.FileIndex("Multi.idx", "Multi.mul", 16384, 14);
 }