public void Render(Vector2 center, Vector2 size, int width, int height, float maxHeight) { UltiDraw.Begin(); UltiDraw.DrawGUIGreyscaleImage(center, size, width, height, GetHeights(maxHeight)); UltiDraw.End(); }
public void Render(Vector2 center, Vector2 size, int width, int height, float maxHeight) { UltiDraw.Begin(); UltiDraw.DrawGUIGreyscaleImage(center, size, width, height, GetHeights(maxHeight)); UltiDraw.End(); }