Пример #1
0
    public static void SaveGame(Ui_menu_control canvas)
    {
        string path = Application.persistentDataPath + "/Save.vsf";

        BinaryFormatter formatter = new BinaryFormatter();
        FileStream      stream    = new FileStream(path, FileMode.Create);

        GameData data = new GameData(canvas);

        formatter.Serialize(stream, data);
        stream.Close();
    }
Пример #2
0
    public GameData(Ui_menu_control canvas)
    {
        slider_value = canvas.slider_value;

        vignette        = canvas.vignette;
        motionBlur      = canvas.motionBlur;
        colorGrading    = canvas.colorGrading;
        ambietOcclusion = canvas.ambietOcclusion;
        bloom           = canvas.bloom;

        launge       = canvas.launge;
        type_control = canvas.type_control;
    }