public static void Update() { var activeWindow = Game.Manager.Windows.GetActiveWindow(); if (activeWindow?.windowDefinition.id == 13) { UiWardrobeWindow wardrobeWindow = activeWindow.GetComponent <UiWardrobeWindow>(); if (Input.GetKeyDown(KeyCode.F6) && WardrobeGirlOffset > 0) { WardrobeGirlOffset -= GirlsWindowPaging.GirlSlotCount; ReInitWardrobeWindow(wardrobeWindow); } else if (Input.GetKeyDown(KeyCode.F7) && Game.Persistence.saveData.wardrobeGirls.Count > WardrobeGirlOffset + GirlsWindowPaging.GirlSlotCount) { WardrobeGirlOffset += GirlsWindowPaging.GirlSlotCount; ReInitWardrobeWindow(wardrobeWindow); } } }
public static void ReInitWardrobeWindow(UiWardrobeWindow window) { for (int i = 0; i < GirlsWindowPaging.GirlSlotCount; i++) { var slot = window.girlSlots[i]; int slotOffset = slot.slotIndex + WardrobeGirlOffset; if (slotOffset < Game.Persistence.saveData.wardrobeGirls.Count) { var girl = Game.Persistence.saveData.wardrobeGirls[slotOffset]; GirlDefinitionFieldInfo.SetValue(slot, Game.Data.Girls.Get(girl.girlId)); WardrobeGirlSaveDataFieldInfo.SetValue(slot, girl); } else { GirlDefinitionFieldInfo.SetValue(slot, null); WardrobeGirlSaveDataFieldInfo.SetValue(slot, null); } slot.Refresh(false); } //fix for ghost slot when paging if (window.girlSlots[UiWardrobeWindow.storedSlotIndex].girlDefinition != null) { window.girlSlots[UiWardrobeWindow.storedSlotIndex].buttonBehavior.Enable(false); } UiWardrobeWindow.storedSlotIndex = 0; window.girlSlots[UiWardrobeWindow.storedSlotIndex].buttonBehavior.Disable(false); WardrobeWindowRefreshMethodInfo.Invoke(window, new object[] { false, true }); //fix for ghost tooltip when paging Game.Events.Trigger(new InfoTooltipExitEvent()); }
private static void ReInitGirlWindowHook(UiWardrobeWindow __instance) { ReInitWardrobeWindow(__instance); }