void Start() { m_RectTransform = GetComponent<RectTransform>(); m_Image = GetComponent<Image>(); m_Positioner = GetComponent<UiSafePositioner>(); var color = m_Image.color; m_ActiveAlpha = color.a; color.a = 0; m_Image.color = color; m_ActivationSequence = ActionMaster.Actions.Sequence(); }
static readonly Vector2 s_OffsetVector = new Vector2(0, -30); // in pixels /************************************************************************************/ private void Awake() { m_RootPositioner = m_TooltipRoot.GetComponent <UiSafePositioner>(); }