private void SendUdpBroadcast(UdpMessage message) { Service1.WriteAppLogInfo("Service1->> " + UdpMessage.Convert(message), message.Type); if (_broadcast) { Debug.WriteLine(message.Type.ToString() + ": " + message.Info); UdpBroadcast1.Send(message); } }
private void UdpBroadcast1_MessageRcvd(UdpMessage message) { if (!this.IsDisposed)//Ignore UDP message if form is disposed { //Debug.WriteLine("Udp Form1<<- " + UdpMessage.Convert(message)); WriteAppLogInfo("Udp Form1<<- " + UdpMessage.Convert(message), message.Type); if (message.Type < 100)//This is for everyone { #region Decode message and notify application switch (message.Type) { /*case 0://Control * break; * case 1://Service Started * break; * case 2://Service Stopped * break; */ case 10: //Init No Systems if (!this.IsDisposed) { Invoke(new EmptyDelegate(NotifyNoSystems)); } break; case 11: //Init Open System if (!this.IsDisposed) { Invoke(new ObjectDelegate(OpenSystem), new object[1] { message }); } break; } #endregion } else//Dispatch based on message.Recipient == Name { if (!this.IsDisposed) { Invoke(new ObjectDelegate(DispatchSysMessage), new object[1] { message }); } } } }
private void SendUdpBroadcast(UdpMessage message) { UdpBroadcast1.Send(message); WriteAppLogInfo("Udp Form1->> " + UdpMessage.Convert(message), message.Type); }
private void UdpBroadcast1_MessageRcvd(UdpMessage message) { Service1.WriteAppLogInfo("Service1<<- " + UdpMessage.Convert(message), message.Type); //Decode message switch (message.Type) { case 200: //App Started if (_clientCnt < 0) { _clientCnt = 0; } //Just in case we got negative _clientCnt++; _broadcast = true; if (SystemsCollection.Count == 0) { SendUdpBroadcast(new UdpMessage(10, DateTime.Now, "control", "No Systems")); } else { foreach (ManageSystem sys in SystemsCollection) { SendSysOpenMessage(sys); } } break; case 201: //App Closed _clientCnt--; if (_clientCnt < 1) { _clientCnt = 0; } //Just in case we got negative if (_clientCnt == 0) { _broadcast = false; } break; case 210: //System Added FillSysDefsTable(); //This will pick up any changes in the database CreateNewSystem(message.Recipient); break; case 211: //System Deleted RemoveSystem(message.Recipient); break; case 212: //System Modified FillSysDefsTable(); ModifySystem(message.Recipient, message.Info, true); break; case 300: //Try Startup ModifySystem(message.Recipient, message.Recipient, false); //This will retry the startup break; case 301: //Send a TCPIP Command SendTcpipCommand(message.Recipient, message.Info); break; case 302: //Send a TCPIP Command SendForTrace(message.Recipient, message.Info); break; case 400: //Change Sql Server setting ChangeSqlSetting(message.Info); break; } }