/// <summary> /// Returns the current tile map /// </summary> /// <returns>The tile map.</returns> public static TileMap CurrentTileMap() { return(UWEBase.CurrentTileMap()); }
public static AutoMap CurrentAutoMap() { return(UWEBase.CurrentAutoMap()); }
/// <summary> /// Gets the current object list in use /// </summary> /// <returns></returns> public static ObjectLoader CurrentObjectList() { return(UWEBase.CurrentObjectList()); }