public override IEnumerator Execute(UVNFManager managerCallback, UVNFCanvas canvas)
 {
     if (Beep)
     {
         return(canvas.DisplayText(Dialogue, CharacterName, BoopSoundEffect, managerCallback.AudioManager, MaxPitch, BeepOnVowel));
     }
     else
     {
         return(canvas.DisplayText(Dialogue, CharacterName, DialogueClip, managerCallback.AudioManager));
     }
 }
Пример #2
0
 public override IEnumerator Execute(UVNFManager gameManager, UVNFCanvas canvas)
 {
     return(canvas.DisplayText(Dialogue, CharacterName));
 }