public override void SetUp(UUnitTestContext testContext)
 {
     _pushRegisterApiSuccessful = false;
     PlayFabAndroidPushPlugin.StopPlugin();
     testContext.False(PlayFabAndroidPushPlugin.IsPlayServicesAvailable(), "Play Services should not be available before setup");
     PlayFabAndroidPushPlugin.OnGcmSetupStep += OnGcmSetupStep;
     PlayFabAndroidPushPlugin.OnGcmMessage   += OnGcmMessage;
     ActiveTick = null;
     _expectedMessages.Clear();
     _expectedCustom.Clear();
 }
Пример #2
0
        /// <summary>
        /// Verify that:
        ///   CSfunc_GetTestData clears any potential existing data
        ///   CSfunc_SaveTestData adds test data
        ///   CSfunc_TestDataExists can correctly verify both states
        /// </summary>
        // [UUnitTest]
        public void WriteTestSequence(UUnitTestContext testContext)
        {
            bool   functionResult, callResult;
            string getErrorReport, saveErrorReport, fetchErrorReport;

            TestSuiteReport[] testResults;
            object            nullReturn;

            var csListenCmd = new CloudScriptListener();

            // Reset a previous test if relevant
            callResult = csListenCmd.ExecuteCloudScript(CloudScriptListener.CsFuncGetTestData, getRequest, testTitleData.extraHeaders, out testResults, out fetchErrorReport);
            //UUnitAssert.True(callResult, fetchErrorReport);

            // Verify that no data pre-exists
            callResult = csListenCmd.ExecuteCloudScript(CloudScriptListener.CsFuncTestDataExists, getRequest, testTitleData.extraHeaders, out functionResult, out getErrorReport);
            testContext.True(callResult, getErrorReport);
            testContext.False(functionResult, getErrorReport);

            // Save some data
            callResult = csListenCmd.ExecuteCloudScript(CloudScriptListener.CsFuncSaveTestData, saveRequest, testTitleData.extraHeaders, out nullReturn, out saveErrorReport);
            testContext.True(callResult, saveErrorReport);

            // Verify that the saved data exists
            callResult = csListenCmd.ExecuteCloudScript(CloudScriptListener.CsFuncTestDataExists, getRequest, testTitleData.extraHeaders, out functionResult, out getErrorReport);
            testContext.True(callResult, getErrorReport);
            testContext.True(functionResult, saveErrorReport);

            // Fetch that data
            callResult = csListenCmd.ExecuteCloudScript(CloudScriptListener.CsFuncGetTestData, getRequest, testTitleData.extraHeaders, out testResults, out fetchErrorReport);
            testContext.True(callResult, fetchErrorReport);
            testContext.NotNull(testResults, fetchErrorReport);

            // Verify that it was consumed
            callResult = csListenCmd.ExecuteCloudScript(CloudScriptListener.CsFuncTestDataExists, getRequest, testTitleData.extraHeaders, out functionResult, out getErrorReport);
            testContext.True(callResult, getErrorReport);
            testContext.False(functionResult, getErrorReport);

            testContext.EndTest(UUnitFinishState.PASSED, null);
        }
 public override void TearDown(UUnitTestContext testContext)
 {
     PlayFabAndroidPushPlugin.StopPlugin();
     testContext.False(PlayFabAndroidPushPlugin.IsPlayServicesAvailable(), "Play Services should not be available after shutdown");
     PlayFabClientAPI.ForgetClientCredentials();
 }