/// <summary> /// Generates a UUID based on the content of myUUID /// </summary> /// <param name="myUUID">A UUID</param> public FileSystemUUID(UUID myUUID) { var _ByteArray = myUUID.GetByteArray(); _UUID = new Byte[_ByteArray.LongLength]; Array.Copy(_ByteArray, 0, _UUID, 0, _ByteArray.LongLength); }