Пример #1
0
 public void OnEnable()
 {
     inspectorWidth        = EditorPrefs.GetFloat(InspectorWidth, minInspectorWidth);
     editorData.DropTarget = new UTNodeEditorDropTarget(DropActions, editorModel);
     inspectorRenderer     = new UTInspectorRenderer();
     RefreshInternals();
 }
 public void OnEnable()
 {
     inspectorWidth = EditorPrefs.GetFloat (InspectorWidth, minInspectorWidth);
     editorData.DropTarget = new UTNodeEditorDropTarget (DropActions, editorModel);
     inspectorRenderer = new UTInspectorRenderer ();
     RefreshInternals ();
 }
 public UTInspectorBase()
 {
     renderer = new UTInspectorRenderer ();
     renderer.rendererDelegate = this;
     renderer.fieldValidityChecker = this;
 }
Пример #4
0
 public UTInspectorBase()
 {
     renderer = new UTInspectorRenderer();
     renderer.rendererDelegate     = this;
     renderer.fieldValidityChecker = this;
 }