Пример #1
0
        /// <summary>
        /// 判断指定路径是否存在
        /// </summary>
        /// <param name="path">路径.</param>
        public static bool exists(string path)
        {
                        #if UNITY_ANDROID && !UNITY_EDITOR
            bool isAppPath = false;

            if (path.StartsWith(app()))
            {
                path      = path.Substring(app().Length + 1);
                isAppPath = true;
            }
            else if (!path.StartsWith("/"))
            {
                isAppPath = true;
            }

            if (isAppPath)
            {
                try
                {
                    AndroidJavaObject curActivity  = UNIEnv.getCurrentActivity();
                    AndroidJavaObject assetManager = curActivity.Call <AndroidJavaObject>("getAssets", new object[0]);
                    AndroidJavaObject fd           = assetManager.Call <AndroidJavaObject>("openFd", new object[1] {
                        path
                    });
                    if (fd != null)
                    {
                        return(true);
                    }
                    return(false);
                }
                catch (Exception ex)
                {
                    return(false);
                }
            }
            else
            {
                if (File.Exists(path))
                {
                    return(true);
                }
                else
                {
                    return(Directory.Exists(path));
                }
            }
                        #else
            if (File.Exists(path))
            {
                return(true);
            }
            else
            {
                return(Directory.Exists(path));
            }
                        #endif
        }
Пример #2
0
        /// <summary>
        /// 上传文件
        /// </summary>
        /// <param name="fileParams">文件参数.</param>
        /// <param name="parameters">请求参数.</param>
        /// <param name="resultHandler">返回回调.</param>
        /// <param name="faultHandler">失败回调.</param>
        /// <param name="progressHandler">进度回调</param>
        public void upload(
            Dictionary <string, HTTPFile> fileParams,
            Dictionary <string, string> parameters,
            LuaFunction resultHandler,
            LuaFunction faultHandler,
            LuaFunction progressHandler)
        {
            _resultHandler         = resultHandler;
            _faultHandler          = faultHandler;
            _uploadProgressHandler = progressHandler;

                        #if UNITY_ANDROID && !UNITY_EDITOR
            string            appPath         = luascriptcore.modules.foundation.Path.app();
            AndroidJavaObject currentActivity = UNIEnv.getCurrentActivity();
            AndroidJavaObject assetManager    = currentActivity.Call <AndroidJavaObject> ("getAssets", new object[0]);
                        #endif

            WWWForm form = new WWWForm();
            if (fileParams != null)
            {
                foreach (KeyValuePair <string, HTTPFile> kv in fileParams)
                {
                    HTTPFile file     = kv.Value;
                    string   path     = file.path;
                    byte[]   fileData = null;


                                        #if UNITY_ANDROID && !UNITY_EDITOR
                    if (path.StartsWith(appPath) ||
                        !path.StartsWith("/"))
                    {
                        //应用包内文件
                        if (path.StartsWith(appPath))
                        {
                            path = path.Substring(appPath.Length + 1);
                        }

                        AndroidJavaObject inputStream = assetManager.Call <AndroidJavaObject> ("open", path);
                        using (MemoryStream ms = new MemoryStream())
                        {
                            try
                            {
                                IntPtr   buffer = AndroidJNI.NewByteArray(1024);
                                jvalue[] args   = new jvalue[1];
                                args [0].l = buffer;

                                IntPtr readMethodId = AndroidJNIHelper.GetMethodID(inputStream.GetRawClass(), "read", "([B)I");
                                int    hasRead      = 0;
                                while ((hasRead = AndroidJNI.CallIntMethod(inputStream.GetRawObject(), readMethodId, args)) != -1)
                                {
                                    byte[] byteArray = AndroidJNIHelper.ConvertFromJNIArray <byte[]> (buffer);
                                    ms.Write(byteArray, 0, hasRead);
                                }

                                fileData = new byte[ms.Length];
                                ms.Read(fileData, 0, (int)ms.Length);
                            }
                            finally
                            {
                                ms.Close();
                            }
                        }
                    }
                    else
                    {
                                        #endif

                    FileStream fs = new FileStream(path, FileMode.Open);
                    try
                    {
                        fileData = new byte[fs.Length];
                        fs.Read(fileData, 0, (int)fs.Length);
                    }
                    finally
                    {
                        fs.Close();
                    }

                                        #if UNITY_ANDROID && !UNITY_EDITOR
                }
                                        #endif

                    if (fileData != null)
                    {
                        form.AddBinaryData(kv.Key, fileData, System.IO.Path.GetFileName(file.path), file.mimeType);
                    }
                }
            }

            if (parameters != null)
            {
                foreach (KeyValuePair <string, string> kv in parameters)
                {
                    form.AddField(kv.Key, kv.Value);
                }
            }

            _request = UnityWebRequest.Post(url, form);

            if (_request != null)
            {
                fillHeaders();
                sendRequest();
            }
        }