private void SetInitAddr_SkillSlot() { SkillViewer viewer = FindObjectOfType <SkillViewer>(); _skillSlots = viewer.slots; foreach (var slot in _skillSlots) { slot.owner = this; } _skillDesc = viewer.desc; SetInit_MySkillSet(-1); Hide_SkillDesc(); GetSkillPoint(); }
private void Awake() { slots = GetComponentsInChildren <UI_SkillSlot>(); desc = GetComponentInChildren <UI_SkillDesc>(); }